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strike rapier // User Search
strike rapier // User Search
Oct 8, 2002, 7:27pm
False = 0
True = -1?
I think
- Mark
[View Quote]"binarybud" <leom at knorrinteractive.com> wrote in message news:3d9c536a$1 at server1.Activeworlds.com...
> LOL
> True=-1
> False=0
>
> Leo :)
>
> the silly dweebs lol
>
>
> "bowen" <thisguyrules at 7k2.4mg.com> wrote in message news:3d9c4ee8 at server1.Activeworlds.com...
>
>
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Oct 8, 2002, 7:30pm
I think the property sdk.quickstartglobal sets the flag for the API code that IS the full version in the bot, its like I have my own equivilent of quicklogin in a module, but its the full version, but its quick because its all set in arguments and it dosent need to be copied into the main part of the program.
And there is nothing in quickstart you cannot change, such as event unset AW_EVENT_AVATAR_ADD
- Mark
[View Quote]"baron" <pk39srt at hotmail.com> wrote in message news:3d9cb4b7 at server1.Activeworlds.com...
> You didn't specify whether you use ocx or dll; in the readme.txt that comes with the dll "Global mode can be set with QuickStartGlobal" is mentioned, I assume the same should apply to the ocx too. I never understood why ppl prefer QuickStart than the proper SDK login procedures where things are pretty simple since you have full control and you can set something like:
> SDK.aw_bool_set (AW_ENTER_GLOBAL), True
>
> -Baron
>
>
> "sk8man1" <Gzanone at optonline.net> wrote in message news:3d9ba9c0$1 at server1.Activeworlds.com...
>
>
>
>
>
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Oct 9, 2002, 4:10pm
I dont need to, things magically pop into my head without needing to think :)
Like antineutrinos, sometimes they just apear out of nowhere.
- Mark
[View Quote]"binarybud" <leom at knorrinteractive.com> wrote in message news:3da438a2$1 at server1.Activeworlds.com...
> sheeesh Strike your a hoot. "I think" hehehehehe you need to do it more often!
>
> Leo :)
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message news:3da34dbb at server1.Activeworlds.com...
>
>
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Oct 14, 2002, 3:43pm
Very nice work Brant, im sure allot of people will enjoy using em. A note to the latest programmers though, you will need to port the code to the new SDK :)
- Mark
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message news:3daae956$1 at server1.Activeworlds.com...
> A few weeks ago, I popped in to read what was going on here for the first
> time in a long while and remember Strike Rapier or someone else making a
> post about errors in the bot classes that I published a long time ago. I
> realized that I have many more classes that are doing no good sitting on my
> hard drive. Then, I didn't have time but now that I'm sitting at home sick,
> I thought I'd put them out here and see if anyone could use them.
>
> The AWAvatars classes located at shoemakervillage.org/programs.html are only
> two of the eight components that work together in the attached program
> (shoemakervillage.org/botclasses.zip). Basically, they allow you to make a
> bot with a few lines of code. To show how they can be used, I included the
> slideshow.vbp project that was used for AWTeen's Inauguration Day.
>
> Capabilities of these classes include:
>
> -session tracking (like the avatars classes already do)
> -automatic querying at a set of coordinates or test string along with
> keeping a collection of every object queried
> -searching through collections of objects by number, name, etc.
> -logging in and logging out bots, and maintaining them by automatically
> calling functions such as aw_wait and forwarding callbacks to a module
> -move, delete, and add objects with one line of code
> -automatically LiveUpdate a zone after a query without any additional code
>
> There's more, but I've got to get going. I had planned to post a formal
> webpage for this, but Penn State stopped offering free microsoft software,
> and thus Frontpage doesn't work anymore and I don't feel well enough to look
> over raw HTML code for hours. To use the classes in your own project,
> simply unzip the files and add all the files in the "classes" directory to
> your project.
>
> One warning though: the module that receives the events and callbacks is
> inconsistent and incomplete. It receives the wrong arguments in some cases,
> and doesn't have all the events and callbacks implemented. Some of the
> functions that aren't used very often also aren't "wrapped" by my classes,
> and I was sloppy enough to simply call them directly by making the SDK
> object public.
>
> Maybe someone would be interested in converting these classes to the new SDK
> format and fixing up my sloppiness? Comments are welcome.
>
> -Brant
>
>
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Oct 17, 2002, 8:08pm
And dont forget to convert the darn AwAvatars Class peoples, there is the adapted version on the SDK NG I posted but the rest of the class will need adapting to use the secured class.
- Mark
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message news:3dab023b at server1.Activeworlds.com...
> Very nice work Brant, im sure allot of people will enjoy using em. A note to the latest programmers though, you will need to port the code to the new SDK :)
>
> - Mark
> "brant" <awteen at shoemakervillage.org> wrote in message news:3daae956$1 at server1.Activeworlds.com...
>
>
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Oct 18, 2002, 7:54pm
on Chat do ChangeObject and the New Object Description
needs to be set to %a: %r
- Mark
[View Quote]"pineriver" <pineriver at thenett.com> wrote in message news:3db07ea5 at server1.Activeworlds.com...
can I have when I speak ,using a prestion bot, is shows up on a sign object? I got it to work be 4, you have to use %a and %r but then I forgot how it all went together.
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Oct 19, 2002, 10:17am
If the midis are on the OP just use create sound....
If your doing what I think your doing and trying to play midis directly from your HD it wont work.
- Mark
[View Quote]"starheart" <nobody at home.com> wrote in message news:3db0c5bd$1 at server1.Activeworlds.com...
> Can someone help me with setting up the playlist for the DJ
> that runs on the same server as the world. The midi files are
> also on the same hardrive. When I set the path either using http://..
> or just d:\.... it will not download anything.
>
>
>
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Oct 19, 2002, 11:11pm
You could set up a fake OP for each world on your computer containing the midi / mp3 files, but thats just plain nuts unless you need mega fast cache after an update, AW does not support loading from files and the fake URL file:// does not work.
- Mark
[View Quote]"starheart" <nobody at home.com> wrote in message news:3db1d852$1 at server1.Activeworlds.com...
> yes, I want to play them without using ip protocol. Looks like there is no
> provision for that.
> The files get downloaded to the drive anyways. So why can't they be used
> without going
> thru this process?
>
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3db14d54 at server1.Activeworlds.com...
> from your HD it wont work.
> news:3db0c5bd$1 at server1.Activeworlds.com...
>
>
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Oct 20, 2002, 3:05pm
Would sir like that put on World Tracker?
- Mark
[View Quote]"anduin" <anduin at anduin-lothario.com> wrote in message news:2424rukrj5i8q27nfq6cgtreku3p71mcrn at 4ax.com...
> Hi All,
>
> I'm wondering if anyone could make a quick Xelagot script for me, so that I don't have to load up some Preston bots on top of the other bots I'm running at this point.
>
> What this script is to do, is to append to a special log file when someone with 'PS' rights enters and leaves the world. Fast and simple script, I would do it myself if I knew how. Thanks to anyone who can do this :o)
>
> --
> ,,,,,
> (o o)
> /--------------ooO--(_)--Ooo--------------\
> | Anduin (317281) |
> | o The Gorean Scribe |
> | o http://www.anduin-lothario.com |
> | o World: GorSJ (Under Construction) |
> \--------------ooO-------Ooo--------------/
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Oct 23, 2002, 3:29pm
For those of you who are running worlds that allow tourists building but have trouble with other tourists deleting tourists work I have recently created a specialist bot for AWNewbie / AWSchool that I am now offering to the public.
Features Include:
- List everyone in world
- Join a person instantly
- List the last 10 deletes / changes made and see who made them.
- Minimise to System Tray for tidy hosting.
- PS Privilege Controlled (Users need PS to use its commands)
- Picture Tracking logs to file any objects built with picture commands on to track pornographic images etc.
This program is not directly available on an open URL, if you would like a copy of it please e-mail me at strike at rapiercom.freeserve.co.uk so I can tell you where you can access and download it.
- Mark
Oct 24, 2002, 6:29pm
Please note, this bot requires a uniserver supporting Global Mode (AwUni 3.3)
- Mark
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message news:3db6dc83 at server1.Activeworlds.com...
> For those of you who are running worlds that allow tourists building but have trouble with other tourists deleting tourists work I have recently created a specialist bot for AWNewbie / AWSchool that I am now offering to the public. [..]
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Oct 31, 2002, 3:31pm
I think he was trying to entertain us all at the same time.
- Mark
[View Quote]"goober king" <gooberking at utn.cjb.net> wrote in message news:3DC0AC8F.1070509 at utn.cjb.net...
> I swear, Joeman, you must be possessed by the ghost of Eep Past or
> something. Can't you people just accept that fact that Eep is GONE?! I
> thought that's what you all wanted! Why resurrect him?!
>
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Nov 3, 2002, 3:01pm
Mikes inherrintly unlogical train of thought that says "You can only make advanced rpgs without bots!"
[View Quote]"grimble" <grimble2000 at btinternet.com> wrote in message news:3dc563bf at server1.Activeworlds.com...
> What am I missing here?
>
> "mike zimmer" <mike at remmiz.com> wrote in message
> news:3dc55ea2$1 at server1.Activeworlds.com...
> all!
>
>
>
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Nov 7, 2002, 3:39pm
Preston could do something like that, but going in and out of invisibility will seriously tick off your bots aw_enter commands...
- Mark
[View Quote]"panther1403" <panther1403 at hotmail.com> wrote in message news:3dc417b4$1 at server1.Activeworlds.com...
> id like a script that detects swearing. when someone swears id like the bot
> to materialize (the bot normally being invisible), give a warning, and
> follow them while saying "Doobie doobie do" every 30 or 15 seconds. this is
> sort of meant to be a joke and a deterrent to swearing. if the person swears
> 3 more times id like the bot to eject them then vanish again.
>
> can anyone make this script for me? I would be in your debt.
>
>
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Nov 7, 2002, 8:47pm
Yep... I think this is what you mean...
Xelagot enter caretaker mode...
Voice command by primary owner - Xelagot obey {avname}
AvName citnum added to list and can now add and remove rights as needed.
- Mark
[View Quote]"mongo" <mongo at drmongo.com> wrote in message news:3dcada43$1 at server1.Activeworlds.com...
> This idea is prompted by a thread over in wishlist, and deals with the
> current limitations in the amount of data that can be held on each line of
> the worlds rights list. The question would be if it would be possible to
> script this solution, using current Xelagot capabilities.
>
> The bot, of course, would be logged into the world using CT rights. It
> would be running a script with the following specifications:
>
> 1) CT user (owner) would be able to add or delete entries to a master
> list, of all people allowed to add/delete building rights.
> 2) Individuals would be able to come up, and add or delete their own,
> individual build rights by talking to the bot.
> 3) Another possible solution would be to time stamp the entries, and
> purge the individuals build rights after a set period - say a week.
>
> Is this possible? Thanks for your time, Mongo (348628)
>
>
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Nov 13, 2002, 8:07pm
*poke poke* You really should add an EXE auto update thing into it if you have time.
- Mark
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message news:nvg5tusrp0rss3dlpg4o3f0v0t8nvomkee at 4ax.com...
> All xelagots have been patched for a slow memory leak, please upgrade
> your bot too:
>
> http://www.imatowns.com/xelagot/xlgwhatsnew.html
>
> Alex
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Nov 16, 2002, 8:47am
Not really, but its easier to have something run in the background auto on load up, than to goto a web page, download, unzip, etc...
- Mark
[View Quote]"grimble" <grimble2000 at btinternet.com> wrote in message news:3dd3a7c0$1 at server1.Activeworlds.com...
> Or alternatively XelaG can post about the availability of a patch and people
> download and apply it.
>
> Does it REALLY take that much effort for some people to apply a patch?
>
> Grims
>
> "lord fett" <lordfett at hotmail.com> wrote in message
> news:3dd33f30$1 at server1.Activeworlds.com...
> news:3DD33136.B8059C8D at oct31.de...
> upgrade
>
>
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Nov 23, 2002, 7:42pm
Has anyone ever told you that you have a deformed nose?
- Mark
[View Quote]"lady pippin" <ladypippin at hotmail.com> wrote in message news:3ddfec76$1 at server1.Activeworlds.com...
> Thank you Brant
> ^¿^
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Jan 11, 2003, 12:16pm
Unless Microsoft uses its super spyware WinSox control :P
- Mark
[View Quote]"wizard myrddin" <wizard at rdescape.co.uk> wrote in message
news:3e20263f at server1.Activeworlds.com...
> lol, only if I let it through the firewall, unless you know different?
>
>
> "carlbanks" <CarLBanks at insight.rr.com> wrote in message
> news:3e20230e$1 at server1.Activeworlds.com...
without
> each
I
from
> my
> detailed
but
"General
above
> (
caretaker
> it
> eager
> you
we
> the
can't
released
> as
behind
> my
>
>
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Jan 12, 2003, 12:40pm
PS: So does Preston but I dont see a riot. :o
- Mark
[View Quote]"andras" <andras at andras.net> wrote in message
news:3e1fe536$1 at server1.Activeworlds.com...
> brant wrote:
>
> <snip>
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Jan 14, 2003, 4:54pm
Why are you replying to me? Im in total agreement with Kah.
- Mark
[View Quote]"themask" <rickyt50 at attbi.com> wrote in message
news:3e24049e at server1.Activeworlds.com...
> This was all a total distraction and a waste of time because of one little
> thing that brought up so much defense for Brant. Brant himself, is a great
> guy, ya know? but seeing spyware in his bot isn't what you see threw him
> doing to us. He's making bots to make our AW experience a little easyer,
and
> a bit fun. I mean, the spyware hoax thing, theres no evidence behind it,
> geez.
>
> -TheMask
>
>
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Jan 13, 2003, 9:05pm
say("Would you please change your avatar or ill eject you")
[View Quote]"ncc 71854" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in message
news:3e20b2f5 at server1.Activeworlds.com...
> How can I switch someone's avatar with a Xelagot 3.4 script?
>
>
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Jan 16, 2003, 4:24pm
aw_say("Please tell me some fake number that you want to represent your
age")
[View Quote]"xanthe" <mail at zxanthe.com> wrote in message
news:3e26af6e$1 at server1.Activeworlds.com...
> Does anyone know or have an age verification script for the Xelag?
> Anything that doesnt need too much editing would be great, ty ;)
>
>
> XanthE
>
>
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Jan 16, 2003, 8:55pm
and the script I gave will be jsut as effective...
- Mark
[View Quote]"xanthe" <mail at zxanthe.com> wrote in message
news:3e271dbf$1 at server1.Activeworlds.com...
> I wonder....does anyone actually READ the posts?
> I posted this message in the BOTS newgroups not in the general discussion.
> Why? Cause I asked for the script...I just would like the script!
> I did not ask for anyone to tell me if they think l´il ol´ me should use
it
> or not !
> So I suggest you take the subject to general discussion if you really want
> to
> discuss this not so interesting subject.
> Im only asking for the script...not advice ...TY
>
>
>
> XanthE
>
>
>
>
> "jerme" <jerme101 at bellsouth.net> schreef in bericht
> news:3e270f33$1 at server1.Activeworlds.com...
know
your
> kiddies
> know
> the
> if
>
>
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Jan 17, 2003, 4:08pm
We were all giving you usefull answers.... we were saying "Dont bother"
- Mark
[View Quote]"xanthe" <mail at zxanthe.com> wrote in message
news:3e283d48 at server1.Activeworlds.com...
> Finally a useful answer..Thanks! :)
>
>
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Jan 17, 2003, 9:04pm
You dont have to ask for it :) Were more than willing to give it you
regardless :P
- Mark
[View Quote]"xanthe" <mail at zxanthe.com> wrote in message
news:3e285a33$1 at server1.Activeworlds.com...
> Thats not useful since I never asked for anyone's opinion.
>
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> schreef in bericht
> news:3e28469d at server1.Activeworlds.com...
>
>
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Jan 16, 2003, 8:56pm
Xelagot on random / blimp movement... www.imatowns.com/xelagot/
[View Quote]"x.neocube.x" <majmatrixx at excite.com> wrote in message
news:3e2736b5 at server1.Activeworlds.com...
> Is there a bot that I can use to amek the ballon object go around the
> world? I know there is such a bot however finding it has been hell for
> me. If someone can help me with some info it would be greatly appriciated
:)
>
> Thanks.
>
> x.n.x
>
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Jan 16, 2003, 10:14pm
Your just blind :) Its on the World Menu (You have to log into the world to
enable it)
- Mark
[View Quote]"x.neocube.x" <majmatrixx at excite.com> wrote in message
news:3e273bb1 at server1.Activeworlds.com...
> strike rapier wrote:
appriciated
>
> I went to the pages and downloaded XBot however I cannot find the blimp
> bot anywhere there.... am I at the right location or just blind?
>
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Feb 7, 2003, 4:56pm
Oh they are... just not when we have something better to do...
- Mark
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3e439383 at server1.Activeworlds.com...
> I thought they might be to discuss aw and maybe help people with questions
> and queries. And I also thought it was a place to post information and
not
> somewhere where every bit of information posted is contradicted or put
down.
>
> "john" <john at 3d-reality.com> wrote in message
> news:3e42d7ba at server1.Activeworlds.com...
> DYING
STUFF.
> WILLING/ABLE
>
>
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Feb 28, 2003, 6:58pm
He means we dont try to overthrow eachothers programs, and in return others
dont overthrow ours.
- Mark
[View Quote]"yanst" <ayansta at hotmail.com> wrote in message
news:3e5acb3b at server1.Activeworlds.com...
> Andras, What do you mean by loyalty?
>
>
> "andras" <andras at andras.net> wrote in message
>
> Is the word loyalty rings a bell?
>
>
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