strike rapier // User Search

strike rapier // User Search

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detachable chat window

Dec 6, 2003, 4:30pm
'Because theyre rather busy and 3.5 is still being worked on for the current
features'...


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The big list of everything

Dec 8, 2003, 5:58pm
You think Shamus and Grimm could make something like Second Life? Chances
are the SDK coders would end up making all the ruddy physics code! (Or
stealing it from somewhere else)

- MR
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choose avatar clothes

Dec 15, 2003, 8:45pm
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Solution-well kinda

Dec 16, 2003, 6:53pm
GMm./r^2

You think Shamus could code could code that radially?!?!?! Ive gota bigger
chance of being able to integrate the damned thing.

- MR

[View Quote]

Solution-well kinda

Dec 16, 2003, 8:05pm
Technically accurate...

However it would require vector addition of every single object, including
in their move positions (kinda like the lighting commands) and it would have
to be updated every single frame as naturally, you will be pulled closer,
there would never ever be any standing still (unless you teleported to exact
coordinates between 2 opposing forces.

- MR

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Solution-well kinda

Dec 17, 2003, 4:32pm
Actually... because AW objects don't have a (visible) unit of friction
assigned to em, the frictional coefficent mew would be ziltch.. as a result
you would be able to move across any plane perpendicular to the
gravitational field... But wouldent be able to move up very quick...

- Mark R
PS: For those of you that are interested... Im making a rail gun for my
physics project (and calling it 'magnetic momentum'.. just so they let me do
it) and I just fired a 200g mass out of the end of it using a meager 20
volts... at 30 miles per hour... and the powerpack goes up to 5Kv


[View Quote]

Solution-well kinda

Dec 18, 2003, 4:40pm
Well did another test today...

This time I used an set of 800 coil electromagnets in series... Accelerated
via 22 volts across each and timed switches... Few failed attempts...

Decided to try and remove the friction from the surface... so made a little
trolley type device outta something a bit like Lego, but actual design
quallity...

Results: Big hole in the dampener at the end... BIG hole....

- MR

Solution-well kinda

Dec 18, 2003, 7:32pm
Well I did only use one piece... therefore I am right, and your a twit :P

- MR

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Please add users rating level to referrer string

Dec 31, 2003, 8:15pm
I mean heck, while were at it... Lets just start adding whole new lines to
the headers!

GET /objectpath/textures.php?file=avatarfront1.jpg HTTP/1.0
Referer: ActiveWorlds/AWTeen/1032n_1039w_12a_201
aw_data: citizen#1 AWLD
aw_data: citizen#2 password: H1*^%Bs54
aw_data: browser_crc: 1307096195
aw_data: browser_limit: PG/NoPorn
aw_data:
lets_increase_the_size_of_these_headers_just_a_little_more_till_theyre_pract
ically_impossible_to_parse_and_keep_making_everything_so_rediculously_more_c
omplicated_than_it_needs_to_be_shall_we


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Please add users rating level to referrer string

Jan 2, 2004, 4:20pm
I hate strtok... so I made my own to break it down into a linked list of
strings.

- MR

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Please add users rating level to referrer string

Jan 2, 2004, 5:53pm
void* is my best friend :)

- MR
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Seeker bots doom!

Dec 31, 2003, 7:43pm
Banned... how? heh Its impossible

- MR

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Please support the "Accept-Language" header

Jan 1, 2004, 5:21pm
For what reason?....

- MR
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Please support the "Accept-Language" header

Jan 1, 2004, 6:45pm
Erm.. but they have to be in the world to get the objects....

- MR

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Please support the "Accept-Language" header

Jan 1, 2004, 6:49pm
You have to consider you would need to actually set this inside the browser,
if only for testing purposes, if you end up having to cache every single
version in every single language you provided, simply to make sure its
right, and the AW browser has no capability for caching files of the same
name, but different language responses. It goes a lot deeper than just 'put
it in the ruddy string'

- MR

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General.Discussion & Community

Jan 3, 2004, 11:30am
7 : 99

:O :O

- Mark R

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Flight Mode

Jan 3, 2004, 11:41am
I would like a proper flight mode, to fully compliment the new 3.5 'click in
the middle and pointer' feature... Something where banking turns you
relative to speed....

Infact, shamus, you write the graphics banking, and I will write you the
physics code for it!

Flight Mode

Jan 3, 2004, 5:39pm
Erm that feature was already explained by AWI dude :O

- MR

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Activate options

Jan 3, 2004, 8:14pm
The problem with this is... you would have to have all activates on a
callback so everyone sees them at (roughly) the same time.

- MR

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ActiveWorlds.com Search

Jan 4, 2004, 12:12pm
Upgrade it man! For crying out loud its absolute shite! I search for 'beta
notes' and end up with the first 50 or so SDK pages just because Roland
gives notes at the bottom!

- MR

I Wish

Jan 4, 2004, 4:21pm
I agree, most the GK's should be locked up for using group power to gain
control over people...
:)

- MR

[View Quote]

Uni/Galaxy/Sol/World Servers

Jan 4, 2004, 5:09pm
I think its about time these could be installed directly as an NT service :)

- MR

Uni/Galaxy/Sol/World Servers

Jan 5, 2004, 4:51am
I managed to set each up as a service, but I am thinking perhaps they need
to add it to the installers instead of making users having to do the config
the hard way. (Executive Paths are orrid in hex)

- MR

[View Quote]

for my friends

Jan 12, 2004, 7:45pm
Ok now your just pissing me off... You have cause enough trouble as it is!

Test

Jan 12, 2004, 7:51pm
is there an echo in here or is it just me? LOL

[Suggestion] Command Aliases (Abbreviations)

Jan 17, 2004, 10:27pm
Ive seen it used with my frame-based TV... the frames combine and then are
shifted though at the viewers leasure.

- MR
[View Quote]

Area Full

Jan 17, 2004, 10:13pm
Thats not what area full is for my friend... Area full determins the maximum
data that can be stored in the database per-cell; as such can maximise speed
and send one cell in one burst.

- MR

[View Quote]

Error 446 - Building too quickly

Jan 21, 2004, 5:24pm
You have to supply the winsock data though a buffer, so when its full you
cant add any more commands. Its why sending huge strings though winsock at
once wont work.

- Mark R

[View Quote]

Error 446 - Building too quickly

Jan 26, 2004, 7:17pm
Nah, because the SDK has to queue the messages so that it can send it with
the individual packets.

- MR

[View Quote]

teleport back

Jan 24, 2004, 2:48am
Actually... it shouldent be that hard, capture the OnNavigate2 message and
parse it.

- Mark R

[View Quote]

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