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ananas // User SearchSwitch to disable hiding of AV namesNov 9, 2001, 9:49am
The second one, I hate if when someone wants to show me
something and I cannot find her/him. Same problem would be, if you have CT/ED somewhere and cannot eject someone who hasn't talked yet, but should not be in a world, you cannot eject through the chat window then. [View Quote] -- "_ | /\ \ / __/ /_ Switch to disable hiding of AV namesNov 9, 2001, 3:17pm
That's why I say : make it switchable.
That would fit for both types of world then. [View Quote] -- "_ | /\ \ / __/ /_ password protect the world server plzNov 13, 2001, 5:14pm
Maybe this one helps, it disables all mouse events on the
popup that allows to choose "exit" I could only test it on a WinNT4 and with no world running, but it seems to work. http://oct31.de/tmp/awsnoclose.zip [View Quote] -- "_ | /\ \ / __/ /_ password protect the world server plzNov 13, 2001, 6:58pm
The new version hides itself now, killing it through
taskmanager still works but no icon anymore. [View Quote] -- "_ | /\ \ / __/ /_ password protect the world server plzNov 13, 2001, 10:01pm
nope, not world server, that little program I made
to disable mouse actions on that tray icon [View Quote] -- "_ | /\ \ / __/ /_ Server import tools should be more robustNov 17, 2001, 12:31am
Currently atload and propload (linux) destroy the
DAT/IDX files if you try to load a dump that comes from a different world server version. This behaviour is hardly acceptable for a serious program. An intermediate solution would be to let these tools check the version before they destroy something. Later the version number that already is part of these dumps should be used to enable compatibility imports. For interchange and migration it would be good if the DOS/UNIX linefeeds would not play a role. I do not know if that currently matters, but if it does, it should be fixed. This could have been the reason for the destructive behaviour as well, but I think it was the version. -- "_ | /\ \ / __/ /_ Upper/Lowercase bug still in 3.2Nov 18, 2001, 3:34am
Just to make sure that it will not be forgotten :
The web is case-sensitive, the AW cache is not. This bug really needs to be fixed - and the new cache structure with those .RAS files was not a step in the right direction :( -- "_ | /\ \ / __/ /_ Bug in RWX engine (AW 3.2)Nov 25, 2001, 3:43am
There's a bad bug in the "rotate" command of the
RWX engine. The following 2 models have the same geometry (basically) but look totally different : http://oct31.de/obj/models/mbrgate1.zip http://oct31.de/obj/models/mbrgate1a.zip The bug happens in the model mgbgate1 , the other one is a model where the transformations are already calculated (AccuTrans). AW 3.2 Build 3.97 -- "_ | /\ \ / __/ /_ AW.DLL needs versioningNov 25, 2001, 8:36pm
A wish to the AW SDK developers :
Please add a VS_VERSION_INFO ressource to your DLL so you can right-click a DLL and see which version it belongs to. Optional, and even better, have the DLL version in the name of the distributed files. Best would be, you did both. A DLL makes more sense if you can really share it between several applications. Currently each bot has to have its own DLL in the directory, because no bot uses the really dynamic loading of libraries with LoadModule(), and the import-library linked bots are not compatible with different DLL versions. This would help bot users and bot developers to organize the current DLL chaos. -- "_ | /\ \ / __/ /_ Z and X axis rotation buttons in the object properties windowDec 1, 2001, 3:04pm
Y axis rotation = rotation around the Y axis (implemented)
X axis rotation = rotation around the X axis (coming in 3.3) Z axis rotation = rotation around the Z axis (coming in 3.3) That's how I understand what Data21 said, and he expressed it correct. What you describe is not the rotation AROUND an axis but the rotation OF an axis, a strange way to put it, and not only confusing for Data21. [View Quote] -- "_ | /\ \ / __/ /_ Z and X axis rotation buttons in the object properties windowDec 1, 2001, 6:31pm
Speed limitDec 2, 2001, 6:16pm
or a feature in avatars.dat? So a snail isn't as fast as a X-Wing?
[View Quote] -- "_ | /\ \ / __/ /_ a new tab. maby...Dec 13, 2001, 6:09am
Put a copy of the links that you need often to the
root folder of your start menu, same level as the "program files". It will show in the first menu then, where "printers", "search", "settings" ... are [View Quote] -- "_ | /\ \ / __/ /_ 2.2 browser has object leakage.Dec 13, 2001, 6:17am
- I cannot use 3.0 / 3.1 on my WinNT4
- Not all universes let me in with 3.2 - 2.2 was the only way for me to visit the avvy worlds, 3.2 kept crashing on an MP3, although I have no sound card driver installed and sound loading disabled Now please explain why I should get rid of my 2.2 ??? [View Quote] -- "_ | /\ \ / __/ /_ a new user controlled optionDec 13, 2001, 6:30am
You should refine this idea, if they did what you wish
this would be the end of most free/cheap object paths. It would only make sense if AW was able to spread the load to several servers and never load more than three from the same OP server. [View Quote] -- "_ | /\ \ / __/ /_ move to a new planet heheDec 13, 2001, 5:59pm
They sent junk to the sea ground because they thought
it would be gone if they don't see it anymore, now they have to face the nuclear and chemical waste down there in several places. They left junk in the orbit because they thought it would not disturb there and now they have to deal with astronauts pee destroying the solar panels and trash crashing into satelites. Who knows when Pluto will be needed? [View Quote] -- "_ | /\ \ / __/ /_ activate url additionDec 22, 2001, 5:56am
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html> <head> <meta HTTP-EQUIV="refresh" CONTENT="0;URL=mailto:someone at anywhere.org?subject=AW_Mail"> </head> <body> </body> </html> :) [View Quote] -- "_ | /\ \ / __/ /_ AvatarsDec 23, 2001, 4:08am
The avatars date could be part of the world options, so only
the world owner would be responsible for update or not update. [View Quote] -- "_ | /\ \ / __/ /_ Bug in fog, 3.2 397Dec 27, 2001, 5:30pm
The fog with the inner and outer radius work fine
as long as the ground object is a horizontal plane. It does not stay outside of the inner radius, if the ground is not flat. Instead, the inner distance of the fog depends very much on the view direction. -- "_ | /\ \ / __/ /_ privicy(2)Dec 29, 2001, 6:40pm
I think the "AFK" mode that is announced is a good
solution for beeing not disturbed, as long as it's respected. Too much privacy might result in less support for people who really need some help with their RWX stuff, worlds, browsers and so on. You are one of the experienced people in AW so you are a target for questions - people who need help do not want to disturb you, but their questions are an indicator that they respect your knowledge. It would be nice to be able to switch off telegram announcements, but just blocking everything from people who are not on your contact list isn't fair, better would be to just block this stupid IO. btw.: contact lists on the server??? Who told you that? [View Quote] -- "_ | /\ \ / __/ /_ privicy(2)Dec 29, 2001, 8:13pm
Holding the lists on the server is an conzept, not
implementation. And it isn't a good conzept, because is encroaches into the privacy much more than it helps privacy. It could even be a reason that a company does not - MAY not - buy an ActiveWorlds server, because privacy laws and/or works council deny it. Here (germany) the works councils are very sensitive when it comes to privacy violations. The argument (on your link) of notifying the sender that his gram has been blocked isn't really an argument, because only a very short, automatic status telegram from the browser would be required to give this feedback (I agree that it's needed) - and usually it will not be default, just an exception, that someones telegrams will be blocked. If this feedback telegram is sent later, when a user goes online - well, emails work the same, you don't receive a feedback at once, or not at all (client mail filters). [View Quote] -- "_ | /\ \ / __/ /_ privicy(2)Dec 29, 2001, 9:24pm
yep, contact lists have about the same meaning
as a private address book. It is my own decision whom I have there, same would be for telegram blocking. If a universe admin (company) could check all connections between their workers, this could bring the works council up against the software and they would disallow usage of the software. This was (and is) always a problem with software and hardware that deals with communication. Another anaology are phone calls. Companies here may only store the phone numbers of calls from their customers excluding the last two digits, and even this is often hot discussed. I do not speak about universes like AW. I doubt that the people there would be interested in finding out anything about the contacts of the citizens, even though it would be easy for them, because all logins are immediately followed by a series of name queries. [View Quote] -- "_ | /\ \ / __/ /_ privicy(2)Dec 29, 2001, 11:35pm
Maybe I wasn't clear enough :
The workers councils do not want the company to look into this stuff, I didn't talk about someone breaking into the database. [View Quote] -- "_ | /\ \ / __/ /_ privicy(2)Dec 30, 2001, 3:30am
Companie bosses (personal office) are very interested
in knowing which persons do not work good together - and works councils are interested in not letting them know. And the laws here allow works councils to decide to allow or deny such an insight. [View Quote] -- "_ | /\ \ / __/ /_ AW bug in "collision detect"Jan 1, 2002, 4:56am
A stair that leads through a model, made from only
one quad on the top side is blocked, whereas flying through the same quad is possible. There is no material on the underside of this quad, so it should always be non-solid from below. -- "_ | /\ \ / __/ /_ Standalone worldJan 12, 2002, 10:20am
Not really a wish (I like to be online), but an idea :
What about a really cheap or even free standalone world server, with some very strict limitations : - only one user can connect - connection only via local network or even 127.0.0.1 - only local object path supported, no HTTP object retrieval Configuration settings needed, in addition to the atdump : - world size (as it cannot connect to the uniserver) - citizen number for building (as there is no login) This would take some traffic away from the universe and would allow offline building (a very old wish), would guarantee full privacy in the world, not require an ISP connect (cheaper if no flat rate available) and give tourists a way to explore some of the program features without causing costs. The property database or at least the dump format should be the same as for online worlds, so full bidirectional data exchange is possible. The developement costs of such a program should be quite low, because more features are taken away or restricted than added, no new GUI is needed, because the current browser can be used, except for a dialog box for the two settings. The only problem might be to eliminate or replace the data that usually come from a universe. -- "_ | /\ \ / __/ /_ Tunnel server problemsJan 13, 2002, 4:24am
It seems not to be too reliable and produces a lot
of WFS, connection lost. I switched it off and now my connection stays stable. The second problem is much worse because it is a conzeptional problem. The world server can see the IP of the tunnel server, but not the IP of the real client. That means, that one eject of a tunnel user can affects all other tunnel users. I could not enter a world where I was invited and never have been ejected. The world owner looked up the eject list and told me the eject IPs and what he thought was my IP. The IP he named belonged to the tunnel server. After he removed this IP from the eject list I could enter. -- "_ | /\ \ / __/ /_ Tunnel server problemsJan 13, 2002, 9:24am
Thanks :)
I had not subscribed to Beta because I don't have post rights there. I will forward this to the owner of the world where it happened Volker -- "_ | /\ \ / __/ /_ |