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renes // User SearchAW version of HeXApr 29, 2000, 6:37pm
The Windows 95/NT version of HexBot is available for download at
www.poboxes.com/ReneS/bots. Web-based world status indicatorMay 16, 2000, 6:48pm
A new "bot", AWstatus, is available at www.poboxes.com/ReneS/bots.
AWstatus is a CGI script for Windows 95/NT which can be used to display a world status indicator in a HTML document as a tiny GIF image. Chandler's TagBot: Test world needed!Jun 16, 2000, 5:04pm
Why not test it in Beta?
On 15 Jun 2000 04:58:37 -0400, "chandler" <chandler12 at tx.freei.net> [View Quote] >hi >I need a world in which to test TagBot > >could someone give me bot rights (im cit# 314753) ? thanks in advanced > > SDK docsApr 22, 2000, 1:39pm
http://www.activeworlds.com/sdk/sdkdocs.zip
On 21 Apr 2000 07:36:30 -0400, "mulligan" <andy at cauldron.org.uk> [View Quote] >My first post, so please forgive any indiscretions/stupidity. > >Is there anywhere I can download the entire sdk documentation for offline >browsing? Save me connecting and running up my phone bill any more than it >is already. > >Cheers. > >Mulligan. >-- >"Any sufficiently advanced technology is indistinguishable from magic" >(Arthur C. Clarke) >"Reality is plural and mutable" (Robert Anton Wilson) >"Do I look like a hippie with a violin?" (Justin Sullivan) > > > > > AW version of HeX availableApr 30, 2000, 9:42am
The Windows 95/NT version of HexBot is available for download at
www.poboxes.com/ReneS/bots. Web-based world status indicatorMay 17, 2000, 6:23am
A new "bot", AWstatus, is available at www.poboxes.com/ReneS/bots.
AWstatus is a CGI script for Windows 95/NT which can be used to display a world status indicator in a HTML document as a tiny GIF image. NewsgroupsJun 10, 2000, 3:19pm
www.codeguru.com
[View Quote] >This isn't really about the SDK....but anybody know some C/C++ news groups? > > VoiceApr 30, 2000, 11:33am
Hi,
I was looking into this the other day and found WinSpeech. It's only $48 and when used in combination with Clip&Talk (free) it detects changes in any text window of your choice and speaks them as they happen. It even has DDE support so (bot?) programmers can use it as a speech engine. http://www.pcww.com/index.html ReneS On Tue, 13 Jul 1999 13:33:44 -0400, Jonathan Rand <Jrand44 at aol.com> [View Quote] >I'm hardly even a tourist yet, at AW 'cause my hardware can't handle it. But >I've been dreaming about these type of worlds for a long time. I did a radio >show, years ago, on VR for people with disabilities. > >Even when I'm finally able to enter AW, without crashing every 10 minutes, my >poor vision will prevent me from communicating through the chat window. > >It's possible the "VoiceAssist", from Creative Labs, might work for something >like this, BUT, an inexpensive text reader program only reads from the screen in >certain circumstances. PowWow, seems to have a "say-on" feature. It reads >things as they appear on the screen. I have "TextAssist", and it only reads >what you select, and if the text can't be selected, you outta luck! The "real" >'screen readers', for the blind and visually disabled, can do just about >anything. In addition to having many different voices, you can create your own, >but they cost tons of money! $700, $800, or more! They take up a lot of >processor time though, and I'm not sure how much it would slow everything else >down. > >Also, I think, having voice synthesizers instead of the actual voices of users, >is much cooler. You can look any way you want, in AW. . . How 'bout sounding >any way you want, also? > >I'd like to check out Travelers Online, and also, Holodest. Holodesk has >voice. I'm not sure how good it is, but as soon as I do some needed work on my >computer, I can find out! I wanna work to open these worlds to interested >disabled people. The dream, is to be able to leave your disability behind when >you enter the virtual world, but unfourtunately, for now, at least, I, for one, >am much more disabled in VR, than in RL!! > >Check out the "blind users" newsgroup. Most of these people have been using TTS >software for ages. Maybe in the future there'll be a way to change the way the >virtual envirnment is seen, so those with very poor vision can use it better. > |