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rolu // User SearchShadowsFeb 1, 2001, 1:48pm
If you want the demo, you might want to try
http://www.task.gda.pl/pub/games/gameaholic/demos/severancedemo.zip. It's the fastest server I found (gave me over 120kb/s, all others I found so far did only 50kb/s). Rolu [View Quote] Speed Limit!!!Feb 4, 2001, 2:32pm
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or run for half a minute and divide the amount of coords you did by 30. The
longer you run, the more exact it will be. rolu Speed Limit!!!Feb 4, 2001, 5:49pm
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erm, first learn to think a bit yourself, bud. Going from coords per SECOND
(not minute) to miles per hour is just a matter of multiplying by a given constant. What I was talking about was a way to make measuring it more accurate. I assumed everybody here to be intelligent enough to do the remainder of the calculation themselves. Guess I overestimated your mental capabilities, though... Rolu Speed Limit!!!Feb 4, 2001, 6:50pm
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It's "you are", and, indeed, you are.
> that is cps.. COORDS per second.. Applause. > I want to know the MILES per HOUR.. I wonder if you are capable of "knowing things", but anyway... > or somethin in that area.. don't tell me I am stupid alright.. Why not? You obviously are. > you figure you travel 3 street pieces in 5 seconds.. then > figure the real amount of length a street block is.. then make the > calculations from there.. Exactly! Congratulations, you got it. > there is no way to find MPH unless you do > something in that area.. now tell me who is the stupid one.. You, obviously. I'll explain. You said: "You count how many coords you went in a second (or two)" This will give you a horribly inaccurate figure due to starting and stopping to run, your (an everyone's) inability to do things precise to the second, and because it's not possible to exactly see how far you went (unless you use a bot). I then said: "or run for half a minute and divide the amount of coords you did by 30. The longer you run, the more exact it will be." The inaccuracy caused by all three influences I mentioned above will be about 15 times smaller when you run for 30 seconds than when you run for 2 seconds. Then, for some obscure reason, you said: "That just tells you how many coords in a minute bud.." Now, let's compare that to the post I replied on: "You do to have a ruler. You count how many coords you went in a second (or two) by looking at your position. Or if you want to be more exact, use a bot to tell you your exact coords." Now, if you take this in an exact way, you don't even get coords in a minute, but only an amount of coords. This is obviously silly, and everybody could guess that you have to complete the calculation yourself. *Exaclty the same* goes for my post: it's not a complete calculation, but only a base. Somehow you failed to understand that, and started to complain about some non-existing mistake you made yourself first. Rolu Speed Limit!!!Feb 4, 2001, 9:28pm
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geez, you really must be dumb. Or you think you know something you obviously
don't know. Anyway, it's not inaccurate. The only inaccuracy here that matters is the one introduced by your horrible way of measuring - and I already provided a fix for that. But you didn't seem to understand that either. Anyway you made a big fool out of yourself. Rolu Speed Limit!!!Feb 6, 2001, 8:55am
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Use a bump warp thingie that warps you far away. Fly a thousand miles in a
second. Now *that's* fast :-) rolu Speed Limit!!!Feb 7, 2001, 8:55am
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It's prolly more accurate for the "true" (or maximum) speed, but in general
you run around in places with objects. So, for a more realistic measurement you would want the lag in. Even better yet, measure both and see how much lagging from objects influences you. Try it in different area's too, might give some interesting results. rolu Speed Limit!!!Feb 7, 2001, 9:08am
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There's one problem here, if you are near the edge of a cell a few
millimeters could be enough. You solved this by running through multiple cells, though. > So, the distance between 0n 0w and 1n 0w is 10 meters. Now, if 1 coord > is 10 meters, then 100 coords is 1000 meters, or, *gasp*, 1 kilometer (km). So you measure the time > it takes to get from 0n 0w to 99n 0w, and you have how long it takes to travel one kilometer. This is right. Influences from things like starting to run and not being able to see your coords more precise than 10m will not matter much if you go 100 coords. > For > some countries this is enough, but for those who still use the Imperial system, we gotta think back > to good ol' Algebra 1. We know that 1km = 0.621 miles. Lets see here, that means that 100 coords, > or 1000 meters, is 0.621 miles. (Please correct me if my math is wrong. I am in an Algebra 1 class > right now and have learned this, but I remembered it for the test and no further.) seems correct to me. > > Now, knowing all this, we can convert anything if it involves coords, meters, and/or miles. Lets > use a hypothetical situation. (I have not tried this, it is just random numbers. Someone else can > get a stopwatch and have that fun.) It takes Cedric 1 hour to run from 0n 0w to 199n 0w. > Therefore it takes him 1 hour to run 200 coords, or 2000m, or 2km. Lets look at this model: > > 2 km total x miles > ------------ ------------ > 1 km = .621 miles > > To find x, we cross-multiply then divide. > > .621 x 2 = 1.242 > > 1.242 / 1 = 1.242 > > THEREFORE, Cedric ran about 1.3 miles in 1 hour, travelling at a rate of approx. 1.3 MPH. yup rolu Speed Limit!!!Feb 7, 2001, 9:11am
Speed Limit!!!Feb 7, 2001, 10:18pm
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yup. This might be an interesting way to rate computers... like 'what's your
comp's AW speed limit rate?' rolu New ejection...Feb 10, 2001, 10:41pm
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IP adresses will never be secret. It's too easy to get them.
> they make no effort to stop > hacking.. there are other ways of getting IP addresses yes but this is the > easiest.. anyone capable of hacking a computer can obtain IP adresses. With or without AW browser. > and.. Firewalls arent the best for stoping hackers.. Physically disconnecting the computer is the only 100% safe way. > take BlackICE > for instance.. it sometimes says an attack was second degree or something in > that vacinity.. what is that saying? It was almost beat? I found nothing about second degree attacks in the docs (http://www.networkice.com/docs/BlackICE_Def_UG_21.pdf), but there was something about severity. The severity merely indicates how severe the program thinks the "attack" is. It is not saying it is almost beat. Hacking a computer is not a matter of going in with some force and kicking things until they break and you can get through. > exactly.. Don't draw conclusions on things you don't know about. > no > firewall is perfect.. most just block major ports.. like Net Bios or other > major ones.. what if someone tried to hack you using port# 21? FTP port.. > they can't close the port what if you want to upload something? -there is a difference between incoming and outgoing traffic -FTP uses more than only port 21 -any decent firewall can block any existing port -you can only be hacked on a port if something on your computer is listening there. > ZoneAlarm is > the only one that is halfway decent.. no other firewall will block the port > like ZA "the port"? You mean "the ports"? Anyway, there are many firewalls that can block every port you want. >.. so dont tell people to get firewalls.. why not? > also.. some people dont see > these NG's.. what does that say? Usually it means they didn't look. If it's an issue with their firewall software, they don't know how to configure it. > Ejection rights are restricted.. like a post I read in Community.. about > sexist people.. world owners are harsh to some people.. they have access to > the IP.. > > What right does AW have for knowing our IP? AW needs to know, or it can't send information around. > Eject by Citizen number.. not > IP address.. much more efficient.. What if you have an annoying tourist around? Ban all tourists? > you wont be able to reconnect and get > back in the world.. Sure you can. Become a tourist. > or what about an IP Spoofer? Many ways to stop the > ejection from happening.. eject by a citnum and they cant come back till it > done.. unless they have more than one cit.. which then u eject an extra > person instead of ejecting the same person 20 times.. Again, what about tourists? >anyway.. that proves > my point.. Hiding IP's and using cit#'s? Nooo... that would be worse than what we have now. > and I know some people agree with me.. Prolly. Not everybody is well informed. rolu New ejection...Feb 11, 2001, 12:10pm
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My point is, it doesn't really matter if you hide them in AW or not. People
who want to hack can get them anyway. But hiding them and using cit#'s does have some other consequences (such as putting all tourists on one heap), so hiding IP's does no good. Being able to kick on IP and/or cit# (your choice when you deceide to kick someone) would be best, of course. Isn't this done already? > > Physically unplugging the phone line to the computer is the only 100% safe > way.. its a thing called phreaking.. As I said... *physically* disconnecting. Physically means unplugging. And you need to unplug everything capable of carrying data, and check for wireless connections, since those aren't even really physical (but you can probably disconnect them anyway, since they usually need a physical part) > > And if you pay attention I said "something in that vacinity" meaning > something around what I said.. that is close enough.. yeah, so? Did I say it wasn't? No. Read better. If you had paid attention in the first place you would have seen what it meant anyway. > it is pretty much > saying it almost got beat by how big the attack was.. Absolutely not. The higher the severity, the more chance someone is deliberatly trying to hack you. It never says it is almost beaten. And it can be very wrong in it's severity. How do you think you beat a firewall anyway? From what I read here you just watched too much sci-fi movies. > I pinged myself using > BlackICE and if gave me a minor error.. I did a whois on me and it gave a > medium.. isn't that something? Something stupid, yes. It gives an error on *pinging*? That's like "Hello, do you exist?" "EEKS! They are trying to hack me!". Talking about being paranoid..... > whois and ping is almost the same thing.. wrong > kicking > > Did I say it was? You seem to think so. > > Uhh.. I knew what I was talking about.. Sure.. dream on. > > yes.. but that is the port most every program goes to FIRST Of course. Port 21 is the default port used to start a connection. > listening > > yea... your getting to what? Dont want to be hacked on port 21? Don't run an FTP server on port 21. that > can > > Minor mistake sue me.. Just wanted to be sure. Don't whine. > and who has the time to waste setting up a firewall.. > unless you have important things to hide why you need a firewall anyway? It's not about hiding stuff. It's about preventing people from entering your computer to mess it up, causing you a lot of trouble and costing you a lot of time. If I have access to your HD, I can read all your email. Would you want that, even if you have nothing to hide? Guess not. > > Listen to yourself.. you state two different things in one sentence.. and > they have nothing in common Why did you come up with this "some people dont see these NG's.. what does that say?" anyway? Oh, and they do have something in common. They are two reasons why people wouldn't see these newsgroups. > > Read the posts before and u'd know we came up with that Idea.. *applause* now what do you plan do to against it? > > again.. drop the old issues.. Don't avoid the question... what about tourists? > > do I need say anymore.. Yes. What about tourists? > we have > > Worse? How is that? *sigh* Do I need to spell it? T O U R I S T S All tourists share a common cit#. So, to ban one, you have to ban them all. There was a reason I asked that three times, you know. You avoided the question three times... now answer it. If you can. > why not block half of the IP out when trying to eject > someone? If you only eject, you don't block IP's. But if you also ban, blocking a bunch of IP's (and of course unblock them after a while) is still better than banning all tourists. > Also.. has no one tried to think of the BOTS.. a preston can tell > you someone's IP then tell you who runs that IP.. ejecting people isn't the > only problem.. So what? Let bot's tell you IP's. > > Exactly.. you state things over and over that were already covered.. Yeah, sure... in this post, you first state it's already covered, and then say something that clearly indicates you don't even *get* what it is about. Get a clue. And answer the question. If it is really already covered, that won't hurt you. > and things that make no sence.. Your first post didn't really make sence on some parts. I just reacted on that... so if there are some weird topic jumps here, that's all your fault. rolu ALT & CNTRL runningFeb 13, 2001, 9:08pm
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Actually, (pause) can be anything from 2 dots up. Three dots is regular, and
might be enforced at some places (books etc) but certainly not in places like this where people communicate a lot. Two dots is just a short pause, one dot is a very short pause (end of sentence) and three dots is a normal pause. The more dots the more pause. Use it to express the amount of pause you want. It's up to you. Use it wise. May the force be with you. rolu p.s. And read a bit slower if you don't see parts. It really helps on tests and discussions. World Prices?!Feb 13, 2001, 8:54am
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afaik, there is no real difference between a 50x50 world and one the size of
AW. It's just some numbers :-) Same goes for the user count. But they want to make money, so if you get a larger world, you pay more. It's quite expensive, though, indeed. rolu Make AW in delphiFeb 17, 2001, 7:45pm
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Delphi is based on Pascal, which is very different from VB, which is based
on Basic. Converting something from one language to another *never* works like it should. Certainly not for complex programs like AW. > If he doesn't want to learn another language, he could start writing AW in > Borland C++Builder (which is more visual than Visual C++ anyway so it would > be quicker) and wait for C++ Kylix to be out in like 4 months (I think) It's not the language that is the problem, it's the OS specific system calls that are. rolu Make AW in delphiFeb 19, 2001, 7:37pm
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Why would you need that many CPU's to hack?
I know plenty of reasons to have more than one CPU. Most of them involve either server tasks (if you have 25 people working on the computer, it can help if you have more than one CPU) or very CPU intensive tasks that can be easily distributed (rendering pictures, chemistry simulations, for example). > Windows sucks.. I know it > does.. it supports 1 CPU.. but Windows has a lot better GUI than any other > OS (Mac has an "ok" GUI) that is why it is preferred.. Sure... most people think "if it looks good, it must be good". Unfortunately that isn't true. But those people have no other way to measure how good it is, since they don't understand the inner stuff. Luckily Linux is catching up with Windows on the GUI part. rolu Make AW in delphiFeb 21, 2001, 9:02am
kernel32.dll is a piece of the windows kernel (it actually has one yes)
which handles memory management, input/output operations, and interrupts. Hardware problems can cause errors in kernel32, but software problems can do so too. rolu [View Quote] Make AW in delphiFeb 21, 2001, 8:25pm
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You can of course use a definition of "kernel" which excludes the Windows
kernel, and then claim Windows has no kernel. However, people usually just see the kernel as the core of an operating system, and as such, windows has one, and kernel32 is a part of it. Whether or not it is protected doesn't matter here, it just shows the bad underlying design of Windows. The definiton of "kernel", according to Webopedia (http://webopedia.internet.com/TERM/k/kernel.html): "Kernel: The central module of an operating system. It is the part of the operating system that loads first, and it remains in main memory. Because it stays in memory, it is important for the kernel to be as small as possible while still providing all the essential services required by other parts of the operating system and applications. Typically, the kernel is responsible for memory management, process and task management, and disk management." rolu news group for misc stuffFeb 20, 2001, 2:49pm
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I have access to at least 3 other test newsgroups on other servers. It's
about a test ng on *this* server. rolu news group for misc stuffFeb 23, 2001, 9:52am
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if you call someone a newbie and know he isn't, you can see it as an insult.
It's like calling someone stupid - deliberately underestimating someone's capabilities and/or knowledge. rolu news group for misc stuffFeb 23, 2001, 5:29pm
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I added it anyway to complete the list, since it is the only combination of
calling, newbie and insulting someone. oh, and to really complete the list: if you call a newbie a non-newbie, it's a compliment. Adds up quite nicely. rolu auto-URL bugFeb 22, 2001, 1:57pm
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That would require some kind of HTML stuff, so it isn't really a good idea.
You start with URL tags, then add colours, page layout stuff, and before you know it you have tags for fancy moving and scrolling text. And you will have reinvented HTML. Adding http:// is easier :-) rolu This would be fun, but uselessFeb 23, 2001, 9:58am
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another neat idea:
stereo view render two viewports at the same time, with their in-world coords about 10cm apart. Place them next to each other on your screen. Now look "behind" the screen and make them overlap. Instant 3D view on any regular monitor. This technique is the same as the one used by those pictures that seem to show only random noise, but have a 3D picture hidden inside. For some people it doesn't work - either they don't get the trick, or they just can't see things this way - but for most people it does. rolu Fresh StartMar 1, 2001, 8:06am
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yup. 100gb is about the uncompressed size of AW's map tree
(http://awmap.vevo.com/about.html). And even that is only a gig when compressed. So if you would want to have 3 uncompressed copies of the map, you would need that much disk space. Not for AW's database itself. rolu Fresh StartMar 1, 2001, 5:39pm
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well, the vevo map was the only AW related thing that's about 100gb, so I
thouhgt I'd mention it. suddenly > > Those are your words . DATABASE isn't it? not my words, Wing said that :-) rolu SnapshotFeb 27, 2001, 8:28am
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You can take a screenshot at 4x the size of the final picture, and then
resize it. If you use a proper resizing algorithm (NOT just pick every 2nd pixel) you get something which looks a bit better than the original. You can also try to use some image processing filters to see if you can make it look even better. rolu SnapshotFeb 27, 2001, 8:55pm
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Depending on how you try to render: if you really want to have a good
looking picture, don't let the vid card do it, let the CPU do it. Let it render a picture, completely high-quality-antialiased-and-whatever-trick-you-can-think-of, and with a viewing distance of several km. If you do so, you don't need a super vid card, any common one will do for displaying the final picture (which is just a bitmap anyway). And I don't think you will need that much cpu power&&time either. After all, if AW can do it many times a second for a small visibility and average quality, you must be able to render a complete small world with high quality in minutes. Unless you start raytracing it - but that would be an overkill anyway. rolu SnapshotFeb 28, 2001, 8:47am
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If you would render AWprime you would surely need a lot of cpu power. But
since it is so large, you wouldn't see very much if you had it all in view. If you go down to near-ground level to make a photo of a town or so, you can already omit quite a lot (everything out of your view, and probably also everything more than a dozen km away since it would be too small to see anyway). rolu |