me@nowhere.org (wendel) // User Search

me@nowhere.org (wendel) // User Search

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DON'T CRACK

Jul 19, 2000, 6:30pm
Here's a suggestion if you want to visit universes other than AW and
not hack an exe file. You just edit the aworld.ini file. It's a
nuisance but effective. Just edit or add the [universe] section and
use a semicolon in front of those universes you DON'T want to visit.
Here's an example:


[universe]
host=www.ultra-worlds.com
;host=193.186.168.183
;host=www.vectorscape.com
;host=www.seeray.com
;host=www.vmenta.com

As set, this ini file will take you to the Ameriworld Universe
(www.ultra-worlds.com). To go to AW, put a semicolon in front of every
host entry. Be sure to make a backup copy of the ini file and
contacts.txt before editing... just in case. Also, since the contacts
list refers to cit #s, they might be a little different in each
universe.

Happy universe hopping.

Wendel

On 15 Jul 2000 14:49:45 -0400, "Alex Grigny de Castro (XelaG)"
[View Quote] >The latest AW newsletter has the following article:
>DON'T CRACK!
>Get the real story on using cracked versions of the AW Browser.
>http://www.activeworlds.com/newsletter/0700/070016.html
>
>Although I fully agree with the spirit of the article as far as viruses
>etc are concerned, I fully disagree with the contents. AW has neglected
>to provide a trans-universe browser, thereby fractalising its own
>potential community and earnings. Many attempts to change the code of
>the aw browser are aimed at correcting this behaviour. There is still
>no way one can use ONE aw browser to surf the multitude of aw based
>software (not to mention that you can't even interact or load the
>rendering machine from a web page). The fact aw based worlds are only
>reacheable by downloading the 1.5 MB files, plus that this action will
>only work for one universe, handicaps the whole system... You will
>never be able to organise a multi-system, multi-universe event unless
>you tamper with aw's shortcomings: that is what most of the efforts to
>modify the aw browser have been aiming at. Instead of publishing such
>an article, it might have been much better if aw would have tried to
>solve (it's not at all difficult to do so, MUCH simpler that trying to
>push the rendering engine) their universality complexes. AW is worth a
>lot to users, and promises a bunch... but it still seems to be
>contemplating its own navel :(
>
>
>
>

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