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archon manus // User SearchideasFeb 5, 1999, 3:32am
As I have been spending a great deal of time working on my world which is
themed as a very traditional medieval/fantasy setting, the question is starting to nag at me. . . Why are we dead set on creating replicas of the "real" world? (Or previously imagined ones) Isn't part of the point of this medium to do things that are not possible? Perhaps we can create environments that have internally consistent rules that are completely different from those that we expect of a "world." Shall we do more "virtual" and less "reality"? And for heaven's sake, don't do just a weather bot, at the very least if you are going to get into hyper-realism, do an eco-system bot. Archon Manus Vizier D'Magienne [View Quote] ideasFeb 5, 1999, 9:03pm
[View Quote]
Indeed, the features of AW are far from the state of the art, the attraction for me is that is a (near) real-time, persistent, sharable "universe" over which I can have significant control with minimal investment. I can create stuff that I can enjoy and perhaps others can as well. My point tho was to do entirely different things with AW than make what is recognizeable as a "world." One idea that I am considering, but have not taken the time to execute is to host the object path on a web server under my control and to have a utility that renames all the object files every 5 minutes or so in a predetermined or even random :) cycle. If the objects in the "world" are created and layed out with care, this would have the very odd effect that every time you bounce, you are looking at a completely different "world" than you were 5 minutes ago. I would guess that it could be like being inside a giant 3D kaleidoscope. There needs to be more to it than just this novelty, but that's one direction away from the standard AW world that we know and love. you > >Considering a "simple" weather bot would be complicated enough, an ecosystem bot would be way more complicated. I mean even the deer bot someone is working on doesn't sound very realistic. Not ALL deer run away when people are x meters away from them. > Heh, what I'm implying is that if you take on a LARGE challenge, perhaps boredom will disappear. On the other hand it may be offset by frustration :) give ideasFeb 6, 1999, 3:58am
I like your zone idea, it'd be really nice. . .especially since I don't have
anything to do with coding it :) Archon Manus ideasFeb 7, 1999, 4:53am
Kudos!
This idea and variations on it make for very interesting thinking. . .thanks :) Archon Manus Vizier D'Magienne [View Quote] Deer BotFeb 5, 1999, 3:10am
Congrats! This looks to be an extremely interesting project. . .definitely
keep us up do date :) Archon Manus Vizier D'Magienne Bots get boring...Feb 5, 1999, 3:45am
CoreWars
--------------- Write a scorekeeper bot that counts the objects in a world that were created by a given citnum. Basic rules of the game: - Start with an empty world - All contestants' bots enter the world for a given period of time - At the end of the period the contestants' bots building right is revoked - The scorekeeper is let loose and counts all objects in the world belonging to each contestant - Winner: the contestant/team with the most objects in the world I'm sure there could be many variations to this, a couple could be: - Winner is the contestant with the most objects visible from a given altitude - Winner has the most connected objects Archon Manus [View Quote] Bots get boring...Feb 5, 1999, 3:50am
A Virtual Pet
------------------ Create a bot that has a life cycle, learning abilities, must be fed, can be trained, mates and procreates, expresses itself in non-verbal emotions. Personally I would find an entirely new species more interesting than a virtual dog, cat or fish. I suspect this could be a revenue source if done well :) Archon Manus [View Quote] Bots get boring...Feb 5, 1999, 3:55am
Well, if you want a game-bot challenge that could be worth your while,
program a bot to play the game GO. I understand that there is a US$ 1 million award for the first computer based implementation of the game that can beat a professional player in a tournament match. Archon Manus [View Quote] Bots get boring...Feb 5, 1999, 9:10pm
Actually what I describe is modeled after the game Creatures and Creatures2,
Cubic. I'm glad you find it absurd. . .and I plan to create many, many other things that waste far more bandwidth than these. If building is your thing, then "Party on, Dude." I enjoy building greatly, but prefer not to limit the scope of my imagination to merely that. Archon Manus Vizier D'Magienne [View Quote] Bots get boring...Feb 5, 1999, 9:20pm
Well, we need a scorekeeper first. . .it'll be awhile if I need to write it,
my AW todo list is pretty long at moment :-P Archon Manus [View Quote] Bots get boring...Feb 5, 1999, 9:40pm
This may have already been done, and I'm just unaware of it. . .
I've had several people mention that they'd like to move a site from one world to another, for various reasons. . .just bought a world, don't like the world owner, sick of the neighborhood, those darn dolphins are just too creepy (just kidding!) So I suspect that many builders would love a Photocopy Bot --------------------- Moves a designated area from one world to a designated area in another world. There are some serious kinks to this one. . .the worst, in my mind, being that of malicious use. Perhaps requiring the PS right in the target world in order to use the tool? Not sure. Another issue is the probability that objects used will not be available in the target world. Archon Manus [View Quote] Bots get boring...Feb 6, 1999, 3:44am
Runway Model bot
-------------------------- A bot that will show off the latest fashions in avs and av outfits from the best designers in AW with the appropriate sass and attitude on the runway of a fashion show held for the benefit of the AW universe's world owners. [View Quote] Bots or Object Agents ?Feb 5, 1999, 9:28pm
Let me know if I can help beta test the SQLbot :), it'd be very useful in
doing large scale transformations as well as providing a more standardized software interface to any type of world creation/ modification/ backup/ duplication. Archon Manus [View Quote] ODBC Driver for AW db?Feb 5, 1999, 9:55pm
Anyone know if there is an ODBC (or RDO, ADO or MDAC) driver for the
database that AW uses, and where it can be found? Thx, Archon Manus Vizier D'Magienne ODBC Driver for AW db?Feb 5, 1999, 11:39pm
Ahh, good distinction. . .I meant a local driver for the database used by
the AW server, since I run a world server on a personal machine. In other words, a driver that will allow me to read and write the world server database directly from an application running on the same machine as the world server. A cache driver might be of use as well, but I don't see as many applications, at the moment. Archon Manus [View Quote] ODBC Driver for AW db?Feb 6, 1999, 3:53am
I understand and appreciate your SQL bot design and intend to use it as soon
as possible. My question was unrelated and remains unanswered, though. . .I would like to access the AW Server database of my world directly. Is there a known ODBC (or related) driver that will allow me to do this? Archon Manus Vizier D'Magienne ODBC Driver for AW db?Feb 6, 1999, 9:07am
Weather algorithm.Feb 9, 1999, 4:04am
This doesn't help with the avatar detection issue, but remember that you can
create an object that is not centered on its 0,0,0 point. The limitation then becomes that the anchor point has to be visible. In general, this means that you could have clouds within 60 meters of land that you control, and they would usually be visible. Archon Manus Vizier D'Magienne [View Quote] Weather algorithm.Feb 9, 1999, 11:23pm
>I don't get this "not centered on its 0,0,0" issue. Why can't I just have a
>little cloud rwx file and place it 40 meters off the ground (or 60 in your case, >my vis is only 40). It can be moved and changed for other little cloud objects >as the weather pattern transforms through time. It certainly will work great. . .I was pointing out that you can put weather 40 meters away from your land on top of someone else's land :) Probably not a polite thing to do, but certainly feasible. Archon Manus SDK and VB?Feb 10, 1999, 7:07pm
There is a VB-SDK that is a DLL written by MrGrimm. It is basically a
wrapper for the AW-SDK that makes it VB friendly. Unfortunately it hasn't been updated since AW-SDK v10 and I have not seen MrGrimm on lately. Last we spoke he said he was planning to keep it in sync, but this hasn't happened. .. .he also mentioned that he was going to ask Roland if the AW-SDK could be made VB friendly, since the code changes (reportedly) are minor. (Roland, has he contacted you? Are you aware of the changes that need made? I'm not sure what the changes would involve, but if you need someone to research it, I'd be happy to pass on what I can find out.) Another issue with the VB-SDK is that MrGrimm mentioned a bug in his wrapper for aw_query(). So, to sum up, Shamus. . . - The VB-SDK is available at http://www.geocities.com/~misersoft/awtech/ (click on Bots to the left) - There are some issues with using it - If some changes are made to the AW-SDK, it can be made VB friendly (Roland, can this be done at this late date? I know there are plenty of VB programmers who'd like to use it) Archon Manus [View Quote] Whispering. . .Dec 12, 1998, 3:23am
It seems (in my small experience so far) that whispering only works from one
sdk app to another. I'd like to have a bot whisper to an avatar in order to reduce noise pollution. Am I missing something? If not, is this a proposed enhancement? Thx, Archon Manus Vizier D'Magienne Whispering. . .Dec 15, 1998, 12:45am
Thanks. . .I'll wait for the new release :)
Archon Manus Vizier D'Magienne VB and SDK?Feb 10, 1999, 7:17pm
There is a VB-SDK that is a DLL written by MrGrimm. It is basically a
wrapper for the AW-SDK that makes it VB friendly. Unfortunately it hasn't been updated since AW-SDK v10 and I have not seen MrGrimm on lately. Last we spoke he said he was planning to keep it in sync, but this hasn't happened. .. .he also mentioned that he was going to ask Roland if the AW-SDK could be made VB friendly, since the code changes (reportedly) are minor. (Roland, has he contacted you? Are you aware of the changes that need made? I'm not sure what the changes would involve, but if you need someone to research it, I'd be happy to pass on what I can find out.) Another issue with the VB-SDK is that MrGrimm mentioned a bug in his wrapper for aw_query(). So, to sum up, Shamus. . . - The VB-SDK is available at http://www.geocities.com/~misersoft/awtech/ (click on Bots to the left) - There are some issues with using it - If some changes are made to the AW-SDK, it can be made VB friendly (Roland, can this be done at this late date? I know there are plenty of VB programmers who'd like to use it) Archon Manus [View Quote] VB and SDK?Feb 10, 1999, 10:55pm
Thanks and kudos for the work done. . .looking forward to your continued
efforts :) Archon Manus [View Quote] VB-SDK query example code!Feb 15, 1999, 2:35am
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------=_NextPart_000_001D_01BE5859.8665BA60 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Thanks for taking the lead on this, Rjinswand. . .the timing cannot have = been better as I was planning to get back into sdk programming mode this = week, and I much prefer to work in VB. :-D Archon Manus Vizier D'Magienne [View Quote] ------=_NextPart_000_001D_01BE5859.8665BA60 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN"> <HTML> <HEAD> <META content=3Dtext/html;charset=3Diso-8859-1 = http-equiv=3DContent-Type><!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 = HTML//EN"> <META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR> </HEAD> <BODY bgColor=3D#d8d0c8> <DIV><FONT color=3D#000000><FONT size=3D3>Thanks for taking the lead on = this,=20 Rjinswand. . .the timing cannot have been better as I was planning to = get back=20 into sdk programming mode this week, and I much prefer to work in VB.=20 :-D</FONT></FONT><FONT size=3D3></FONT></DIV> <DIV><FONT color=3D#000000><FONT size=3D3></FONT></FONT><FONT=20 size=3D3></FONT> </DIV> <DIV><FONT size=3D3>Archon Manus</FONT></DIV> <DIV><FONT size=3D3>Vizier D'Magienne</FONT></DIV> <DIV><FONT size=3D3></FONT> </DIV> <DIV> </DIV> <BLOCKQUOTE=20 style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: = 5px"> [View Quote] ------=_NextPart_000_001D_01BE5859.8665BA60-- VBsdk???Mar 14, 1999, 1:04am
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------=_NextPart_000_001C_01BE6D84.55B9C060 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I second the motion. . . [View Quote] ------=_NextPart_000_001C_01BE6D84.55B9C060 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN"> <HTML> <HEAD> <META content=3Dtext/html;charset=3Diso-8859-1 = http-equiv=3DContent-Type><!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 = HTML//EN"><!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN"> <STYLE></STYLE> <META content=3D'"MSHTML 4.72.3110.7"' name=3DGENERATOR> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT color=3D#000000 size=3D2>I second the motion. . = ..</FONT></DIV> <BLOCKQUOTE=20 style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: = 5px"> [View Quote] ------=_NextPart_000_001C_01BE6D84.55B9C060-- VBsdk???Mar 14, 1999, 3:50am
As you deduce. . .we have read, and in fact commented on past threads. .
..just getting it out there again to see what's being/been done. [View Quote] VBsdk???Mar 14, 1999, 4:42am
Thanks for the link. . .unfortunately:
"This example includes the aw.dll version 10 and the VB sdk that works with it." (from Rjin's page) AW.DLL version 10 was disallowed a while back and the VB-SDK is version specific. In a previous post Lucio mentioned that he'd take up the project. .. .after VRML '99. My hope is that this will jog his memory or interest someone else in re-doing the VD-SDK. Archon Manus [View Quote] |