blasto // User Search

blasto // User Search

1  2  3  |  

Re: ...abuse?...

Jan 9, 2002, 2:48pm
*rolls eyes* Why are we talking about who came with the first computer? LOL
[View Quote]

Re: ...abuse?...

Jan 9, 2002, 3:00pm
Actually, it wouldn't be the easiest thing on the planet, I assure you. AW
is in no way slow if you have a 3dfx card. If you do not have a 3d video
card, then you're just screwed, nothing will work well for you. Blaxxun is
worse than horseshit, LOL :-P They are like in a different league, they have
a completely different approach to how things are done. And their "worlds"
or houses, are nowhere near as configurable as AW. Nothing is anywhere near
AW and nothing ever will be (until after AW goes under). Especially have 3.3
(with extra lighting features including shadows and sunrays from a backdrop
and the extra axis.

Much of what comes in 3.3 will make AW yet slower for you people who are
still going slow as hell with 3.2 (I get 30fps when I'm not even moving and
about 75 to 80 in crowded areas with near to no slow-down at all). Believe
me, it's a LOT harder than it seems. Most of the work is trying to make sure
that it's all compatible with shitty systems so that more people can be on
AW as well, rather than going at 0.5fps LOL :-P
[View Quote]

Re: ...abuse?...

Jan 9, 2002, 4:10pm
*punches ctrl alt delete excessively*
HEY! What's that blue scre... AHHH!!!!
[View Quote]

Re: ...abuse?...

Jan 9, 2002, 5:33pm
LOL, it's slow, it's ugly, it's got no configurability, and that voice thing
is just ANNOYING! :-P
[View Quote]

Re: ...abuse?...

Jan 9, 2002, 5:35pm
Play X-Box before you tell me that. I've played it and GameCube and I
honestly cannot tell which is the better system, they're both awesome.

Those other OS's you mentioned are hardly Microsoft competition, although I
do agree, they certainly should be! :-D hehe
[View Quote]

Re: ...abuse?...

Jan 9, 2002, 6:00pm
Then my computer is nuts cause that's what it says. Well, when you're not
moving, why would it have to update at 80fps? I wouldn't ever see the point
of that... LOL. When there's a lot more going on it would require more
updating to catch up with it all.
[View Quote]

Re: ...abuse?...

Jan 9, 2002, 6:48pm
Then what is AW doing to my computer *SCREAM*
[View Quote]

Re: ...abuse?...

Jan 9, 2002, 6:53pm
I have yet to see a problem with polygon counts. Why would you want a
mini-DVD? What's the difference in like 3" diameter? LOL. Smaller? So? I
dunno bout you but I don't lug my X-Box all over the place with me. I have
played my X-Box for 6+ hours and even left it on overnight and have yet to
see it overheat or even lag at all.
Lots of people say they dislike the controllers but honestly, I dislike
GameCube's controllers! They're too small and weird feeling, they're just
really small and kinda forces all my fingers to hit so many buttons too
close to my palms... mainly just too small. I like the X-Box's
controllers... maybe that's just cause I have bigger hand's than most people
but *shrug* if the shoe fits... :-P
[View Quote]

Re: ...abuse?...

Jan 9, 2002, 10:37pm
Yeh, ever heard of jet lag?
[View Quote]

Re: ...abuse?...

Jan 10, 2002, 5:03pm
Most of the pictures are taken with computers but they're in-game screens
from replay shots. The replay shots have some VERY wicked graphics
enhacements there :-) It's real neat.

But on the computers they just move the guy so that he's in position and
then put him in the landscape and put the camera view up in a replay type
position. I know for a fact (I have it) that Halo shots and movies that were
taken are DEFINATELY not any computer generated thing, that was really some
person in the game playing it. Microsoft truly knows how to boost their
console to it's best.

On one of EGM's (Electonic Gaming Monthly) magazines (november, I think),
they had a whole line-up between GC and X-Box. Now, these guys know what
they're talking about. After reviewing it all and all of the guys playing
some of the beta X-Box and Gamecube, they all voted on which one they would
like best. Overall, it was 5-6, X-Box winning. That obviously doesn't show
X-Box is better, just one vote difference, it was a 50-50 chance there, so
that certainly means that those consoles are VERY good, both of them. These
people know what they were talking about, they weren't the regular people on
the street that say forget X-Box, it'll crash like Windows, or actually
believe the rumors that it has Win98 on it!

But yes, they're not superb, computers will always be ahead of the pack. But
I like console games because they very rarely have major bugs, whereas
software often has big bugs because the development team knows that they can
always upgrade it with a fix later if it becomes a larger problem than they
expected. And often the upgrades present more problems.
[View Quote]

Re: ...abuse?...

Jan 10, 2002, 7:59pm
AW has been created in a way that allows people to build with objects. In
Quake III, you cannot build arenas as easily as you can build a home in AW.
AW objects are also two-sided whereas objects in Quake II are only
one-sided. The only side that is rendered is the side that you can see. The
objects and walls are also in large slabs. As in HTML, they can put in a few
commands and that one object can stretch out. Say if it's a wall, it can
stretch out to be the entire hallway. And it wouldn't just be a wall. That
wall would be connected to the floor and the ceiling and the wall on the
other side, meaning just one enlongated object and one texture for an entire
hallway!

Avatars in AW are currently created with weird clumps and lots of textures.
Although, 3.3 boasts smoothing of the avatar edges and just one texture for
an entire avatar, which will boost loading times. That's the way avatars in
Quake are created. Also, all objects and maps in Q3 are larger than AW. In
Q3, the entire map and all the objects and sounds must be downloaded first.
Also, the maps must be compiled before used. In AW, there's no compiling,
and downloading is on the fly. It can't be super good-looking because
servers just simply could not compile and send out fast enough! They are
working as hard as they can to make worlds compatible with slower servers
and slower computers. A slow computer like a 233mhz and a cheap 3dfx
cardwould have almost no luck whatsoever in Q3 but in AW would get a
sufficient frame rate to build in areas with 5 or less people. Especially if
the avatars are not rendered (set in the settings).

Try and run Q3 on a 233 and tell me your fps, my guess is it would take
5minutes just to open the damned game. LOL :-P Let alone render anything
fast enough to see the person who killed you :-P
[View Quote]

Re: ...abuse?...

Jan 12, 2002, 6:01pm
Unless of course, you're rendering your objects for a world in AW for people
with 1.8ghz and geforce3 LOL :-P
[View Quote]

Re: ...abuse?...

Jan 12, 2002, 6:38pm
True ;-)

And anyone else, whatever you do, NEVER MAKE A SOLID OBJECT! OMG! LOL
I went to a world a few days ago (cant remember what it's called) and all
the objects were completely solid! That was like 40,000,000 polys in a 40m
radius! ROFLMAO, needless to say, it lagged my entire program to hell. I had
to restart AW
[View Quote]

why?

Jan 9, 2002, 1:58pm
I don't think petitions help too much! AW just looks at them and says "Holy
shit, look at all these people so nuts about AW that they'll make a
petition... how many of those are willing to shovel out more dough?!"

If you are petitioning, it just shows that you love AW enough to spend your
time doing that - and possibly love AW enough to pay more than you really
want to pay. Sure, you want the prices to drop to $30 or $40 a year, but
honestly, I think there will be a lot of people who said they were going to
leave and find it extremely hard to let go, and so they won't. They'll fork
out the dough.

I don't like this extra $$ thing iether, but I'm not going around
petitioning all day and yelling that AWCom sucks and crap. I'm not addicted,
I don't go to AW every waking hour like many of you do. (notice I didn't say
all of you so don't start beating me into the ground for that statement)
Sure, they raise the prices. *shrug* I can't pay that kind of money, I'm
only 14 years old, I don't even have a job! I make a little over $400 a year
from allowance and that is it. But I'm not pouting about this.

Your best chances are to forget about it and enjoy AW while you still can!
The more time you spend petitioning, the more AWC is apt to leave it at $120
a year, where they believe you will all pay because you're addicted or
because you just love AW so much. I mean, that's why you're petitioning,
right?
[View Quote]

why?

Jan 12, 2002, 8:17pm
Feb 2003? LOL! That's over a year away *yawn*
[View Quote]

**Yawn**

Jan 9, 2002, 1:59pm
Useless post # 824790152190357610927653902165238109421489721984721964
[View Quote]

**Yawn**

Jan 10, 2002, 12:14am
Uhh... yep :-P
[View Quote]

ATTENTION NOVA BUILDERS POSSIBLE CLOSING

Jan 10, 2002, 12:33pm
I still think AW has a trick up their sleeve ;-)
[View Quote]

help me fight for my rights!

Jan 10, 2002, 5:23pm
they were renewing it cause it was part of the world. It was not renewed
this year. I suggest that you get another cit before they start forcing the
$120 a year thing!
[View Quote]

help me fight for my rights!

Jan 10, 2002, 7:04pm
Well, since they were stupid and gave you their world cit, you can't do much
about it. You didn't pay a cent for the cit, and it was still registered
under that world (even if AW idiots told you otherwise). It looks a lot like
a con. Talk to the owner of loki and see if you can straighten things out.
Even if you can't get it back for free, maybe you can buy him a cit. Then
you can get your cit back and be able to use the other things you had built
at least.
[View Quote]

help me fight for my rights!

Jan 15, 2002, 12:28pm
I thought that they told him that it wasn't under a world. Saying you don't
know and that it isn't are two totally different things...
[View Quote]

Books? :)

Jan 10, 2002, 8:27pm
Actually, your lawyer would know all about this since you have to sign a lot
of contracts and whatnot and since book publishing is such a common thing.
[View Quote]

Books? :)

Jan 10, 2002, 9:01pm
How old are you?
[View Quote]

Books? :)

Jan 10, 2002, 10:01pm
Yeh... Actually, that was my point. :-\
[View Quote]

Books? :)

Jan 11, 2002, 1:06pm
Well, actually, there's a little more than that. You would need an adult to
get all of the people with the contracts and such and well, there aren't
many out there willing to "waste" their time on a 15yo with a dream
[View Quote]

test

Jan 10, 2002, 8:46pm
*sneeze*
[View Quote]

disappearing newsgroups postings

Jan 11, 2002, 1:05pm
Check your outbox and sent items, maybe it never made it :-P
[View Quote]

pass protected objects

Jan 12, 2002, 6:39pm
The objects aren't passworded and we're yelling about it anyway?! What else
will we think of next.
[View Quote]

Latest AWC Press release casts a bit of light on it's latest moves

Jan 12, 2002, 5:38pm
You guys are over-reacting. AWCom is just like any other business, they have
to raise prices in order to make the company larger. They will soon be
getting millions of more looking at activeworlds.com, meaning that many more
will buy! That means that raising the prices will give them lots of profit.
TONS! With millions of others looking at it, many more will go with AW, even
with the extremely high price increase.

This is how business works, you don't like it, that's your problem.
[View Quote]

Latest AWC Press release casts a bit of light on it's latest moves

Jan 12, 2002, 9:00pm
Didn't say I was willing to pay the price. I may or I may not, depending on
if 3.3 is as good as AWC brags of. ;-)

I do, however, understand why and what they are doing. It's business
*shrug*, that's how the business world works. The more money, the better.
[View Quote]

1  2  3  |  
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn