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Falling Snow around Christmas in AWGate

Dec 6, 2004, 12:31am
Snow in AWGate at Christmas would be nice. But keep the snow in the Gate and
don't spread it to AW world like they did once before! I and others build
landscapes that are tropical(summer) in nature(flowers, trees, etc), to have
a snowy mountain background clashes. We in the North (USA) who recieve snow
and cold in Winter go to AW to escape it! If we want to build snowy scenes
we can always do that with the building objects or go to a world like Winter
to build in snow. But a nice Holiday snowfall in the AWGate would be nice.
And having a slow computer(ancient one) myself I can share it might take a
little time to download but so does downloading the gate if you dumped your
cache too. :)

Pamela
(CoLor)


[View Quote] > I think it was last year or the year before, they had falling snow
> everywhere in AWGate around Christmas.
> It was so coooooool. :) Can we have it again? Maybe for a week or 2 this
> time.
>
> Thanks,
> Kenneth
>
> ---
> Outgoing mail is certified Virus Free.
> Checked by AVG anti-virus system (http://www.grisoft.com).
> Version: 6.0.803 / Virus Database: 546 - Release Date: 11/30/2004

Get into the holiday Spirit. Bring back tourist building in Alpha World!

Dec 8, 2004, 11:06pm
Re: Christmas Gesture of Letting Tourists build in AlphaWord(permanently)

This is an excellent suggestion that would GREATLY enhance the active use of AW
world and also promote citizenship purchase. Previously, when tourists were
able to build in AW, I brought in friends to view my work, they tried building
and were inclined to stay, because they had left their 'mark' in AW. They soon
became citizens, to acquire the permanent build feature and other aspects of
citizenship.

Most people use AW for a few areas of interest:
1. Chat
2. Interaction (games, rpg, etc)
3. Creativity (exploring worlds, building, etc)

Both Chat and Interaction require a certain amount of people to make it viable.
Busy full chat areas make for interested prospective clients, and Worlds
filled with people promote registration by getting the tourist involved in
activities or building.

*But most of all, Registration Fee does affect citizen enrollment. Speaking
from my experience, when I first entered AW I signed on quickly because the fee
at $20yr was easily affordable. Unfortunately, this is not so for the current
price.

It would be wonderful if there was an Additional Gesture of discounting
Citizenship purchase or renewals during this Holiday Season. AWI did this in
the past and it was a great gesture of Good Will and Support of the AWCommunity
by AWI. Perhaps this would make it possible for some of our active, loyal
clients of AW, to return to citizen status, after slipping into Tourist mode,
due to the high price of citizenship renewals.

Activeworlds is a fun program and those of us that use it, would like the world
to join us! The more the merrier.

Pamela
CoLor

[View Quote] > It would be a great Christmas gift to allow tourist building in Alpha World
> again (forever). This would be one positive change that would appeal to
> everyone who is concerned about the preservation of Alpha World's history.

copyright violation

Oct 12, 2003, 7:46pm
A Reply to CopyRight Concerns:

While I can appreciate Paul's valid concern regarding his artistic rights and
protection for artwork and products he creates, I see that the prompt response
he recieved from HeartFall Productions helped resolve the issue. My experience
with this company and its owner, as my world's host, has supported my trust in
its integrity, professional conduct and ethical outlook.

With regards to the copyright laws....get informed, dont assume. I found
valueable information on what CopyRight Laws entitle people to copy & use in the
following Webpage: http://whatiscopyright.org/

Also, regardless of what is actual Law there is also the Code of Ethics and
Morals one lives by, respecting others is something we all can keep in mind as
we play and work on the Internet.

CoLor




[View Quote] > "I happen to know that some use not licenesed products for making textures
> or models with"
> lol, some? try finding a single person who would spend like $5k on 3ds max
> and then waste thier time selling objects on activeworlds? :)
>
> emm, my 3ds max is fully legal. since i believe the copyright laws dont
> actually affect libya, i have every right to break them ^_^.
> p.s to activeworlds employees: im not in libya, im in, emmm, england! :)
>
> -SWE
>
[View Quote]

Copyright FACT not Fiction

Oct 14, 2003, 11:04pm
Insanity,

Thanks for the great URL. I appreciate getting informed on this topic.
Being an artist, teacher and filled with creativity and new ideas for
projects, I can put this knowledge to use.

Thanks!
CoLor

[View Quote] > I sincerely hope that this link will help educate people as well as put
> an end to the mistaken interpretations made within newsgroups.
>
> http://www.loc.gov/copyright/
>
> Nothing better than going to the source for your knowledge*
>
> Peace, health & healing to all...
>
> InSaNiTy
> http://worldhosting.heartfall.com
> http://www.ObjectYard.com

Teens in Activeworlds

Nov 14, 2004, 9:04pm
Regarding Contests, Building & AWTeens,

I rarely post to the Newsgroup, but seeing these topics I felt inclined to share
my thoughts.

First as an artist in Real Life and Activeworlds(builder), the artwork of the
Artist is always subject to the whims of the artist, unless ownership rights
have been given away. This would include deleting them for whatever reason(This
is a feature of citizenship registration). Contest entries should clearly state
any property ownership transfer, if that is to be a factor of participating.

As for AWTeens, its been my pleasure to meet many nice teens in AW(especially
during my time running AWCamp a few years ago). The majority of the teenagers I
have seen in AW are very bright talented people with a sincere interest in
participation and community. Adults and teens alike can hold strong opinions.
While we may disagree, everyone is due respect.
Sincerely,
CoLor

[View Quote] > This is just a statement in general about certain TEENS in activeworlds.
> They are not just immature, they are also very sore losers. To come into a
> world just because they lost a contest, and were unhappy with the results
> and then delete their build without even notifying the owner of the world is
> a show of just how immature they are. In my opinion, children who are sore
> sports and don't know how to act in the proper manner when they lose, cry
> about cheating and world owner favoritism, shouldn't enter contests ever,
> because until they are mature enough to accept the critisism of judging in
> contests, they need to refrain from bothering world owners by entering
> contests, then deleting their builds because they are sad little kids. GROW
> UP, SPYDER!

Get into the holiday Spirit. Bring back tourist building in Alpha World!

Dec 8, 2004, 11:06pm
Re: Christmas Gesture of Letting Tourists build in AlphaWord(permanently)

This is an excellent suggestion that would GREATLY enhance the active use of AW
world and also promote citizenship purchase. Previously, when tourists were
able to build in AW, I brought in friends to view my work, they tried building
and were inclined to stay, because they had left their 'mark' in AW. They soon
became citizens, to acquire the permanent build feature and other aspects of
citizenship.

Most people use AW for a few areas of interest:
1. Chat
2. Interaction (games, rpg, etc)
3. Creativity (exploring worlds, building, etc)

Both Chat and Interaction require a certain amount of people to make it viable.
Busy full chat areas make for interested prospective clients, and Worlds
filled with people promote registration by getting the tourist involved in
activities or building.

*But most of all, Registration Fee does affect citizen enrollment. Speaking
from my experience, when I first entered AW I signed on quickly because the fee
at $20yr was easily affordable. Unfortunately, this is not so for the current
price.

It would be wonderful if there was an Additional Gesture of discounting
Citizenship purchase or renewals during this Holiday Season. AWI did this in
the past and it was a great gesture of Good Will and Support of the AWCommunity
by AWI. Perhaps this would make it possible for some of our active, loyal
clients of AW, to return to citizen status, after slipping into Tourist mode,
due to the high price of citizenship renewals.

Activeworlds is a fun program and those of us that use it, would like the world
to join us! The more the merrier.

Pamela
CoLor

[View Quote] > It would be a great Christmas gift to allow tourist building in Alpha World
> again (forever). This would be one positive change that would appeal to
> everyone who is concerned about the preservation of Alpha World's history.

Could Lighting in AW be brought back?

Jan 8, 2005, 1:10am
Thanks Enzo :) for letting us know what happened. I sure was puzzled for a
while.

I hope there can be a way found to allow the lighting back to 10m, since it's a
fantastic way to highlight builds. It really gives AW that special look that
draws interest.

I've never heard of Abuse caused by Lag from the Light feature. In fact, Im
using a computer that is over 8yrs old and in the worst of shapes and never
experienced lag due to the Light feature, but I have for excess
textures(although I took this as my problem, not AW's since Im using a
prehistoric computer).

Would it be possible to create an object that filters out the light from
another's build, such as one of the invisible walls, set up between property to
block out any abusive lightings?

I sure hope there is a way to let us use light 10m again and limit any aspect
for abuse/lag. Aw is my favorite world to build in with friends & its where I
can direct people(tourists & friends) to go to see what you can do in
Activeworlds.

Pamela
CoLor



[View Quote] > I turned it back on but intentionally left it at 3m. The reason it was shut
> off was abuse creating huge lag due to offensive light radii. Do you have a
> suggestion on a better compromise?
>
> E
>

AW Light Feature

Jan 11, 2005, 12:24am
Enzo,
Thank You! This is wonderful! now that the light feature is back to 10m
I can use it again!
Sincerely,
Pamela
CoLor
:)

Lighting in Alphaworld

Feb 6, 2005, 8:24pm
Sunday, the lighting in AW went out, first with some flickering then total
blackness. Unfortunately it became impossible to continue the building I was
doing. I sure hope they fix the problem immediately. AW has always been my
favorite world to build in.

The discussion imagining the lighting failure to be some day/night cycle is
silly. AW has never had a day/night cycle, nor needs one, which would limit the
building potential of this popular world. If one craves the atmosphere of a
day/night cycle, visit one of the Role playing worlds which uses it. AW is a world
where builders can group to build any time of day or night (in the REAL world) and
its sunny sky is a great backdrop for the various creations people make.

CoLor
(waiting for the light to return in AW world, to continue building)

[View Quote] > try build with this ambient light dark like it's.......you can't do a
> thing........
>
[View Quote]

The Cys Can No Longer Exist

Mar 12, 2005, 2:25pm
AlphaBit Phalpa,

Thank you for your Award Program through the years. I hate to see it go. So
many people wished to win one and enjoyed the activity. This program brought a
real sense of community to Activeworlds. It inspired creativity and promoted
quality developments in all aspect of virtual life and program development.

If it were possible it would be great for you to continue your Award
Program. There certainly is a lot of feeling for the Cys, from kids growing up
on AW dreaming to win one some day, to the dedicated artist working hard to
achieve a level worthy of recognition. Your Cy Awards have touched everyone.

I can understand your decision to not pass along the CY Award program, so
that you maintain its history. This way you retain its past, yet inspire
citizens to develop future Award programs with their own names.

Ideally it would be great if a way could be found for you to continue the CY
Awards yourself. I wish there was a way to do so. There sure is a lot of concern
and care for them.

Thank You,
CoLor





[View Quote] > Hey Everyone,
>
> Since our post yesterday, Lady TeaL and I have received an onslaught of
> negative telegrams regarding the Cys.
>
> The Cys have always been a positive thing for the Community, yet are now
> turning VERY negative on it's departure.
>
> The Cys (as The Cys) should and can NOT continue to exist.
>
> I have received numerous emails of folks interested in taking them over, but
> I feel if anyone wants to organize an awards event, it can not be called the
> Cys.
>
> I personally own the Cys, and will be making it a historical rememberance,
> thus they cannot continue.
>
> Please refrain from telegrams any longer to Lady TeaL and myself.
>
> Use all that energy to create something new!:)
>
> We have been accused in grams of failing, and by gosh that hurts not only
> our feelings but also our reputation.
>
> PLEASE, let's exit on a positive not?
>
> The Cys are now a memory as of my post yesterday.
>
> Thank you all for understanding this post.
>
> Those of you doing the negative (and you know who you are:)...please cease.
> Thank you:)
>
> AlphaBit Phalpha

Since AlphaBit Phalpha requested not to receive any moe emails

Mar 13, 2005, 5:01pm
Dear Imagine,

Your letter summed it up and I agree 100%. Sure it 's disappointing to find
a goal we all sought to achieve has vanished and of corse its painful for those
who held this dream for a number of years, especially youngsters growing up with
'winning a CY' a part of their future hopes. But as people who consider
themselves capable of continuing the CY tradition, it's unseemly to trash the
previous Manager out of grief at their ending.

It's quite understandable and reasonable for AlphaBit to stop the CYs, when
her participation is no longer possible. For anyone that creates and runs a
program, their efforts create a reflection of their work. If the CYs were to
continue under new management, using the CYname, they would still be associated
with the previous Manager(AlphaBit), yet she would have no imput in the work,
which would be attributed to her, because people would still associate her name
with CY.

It's better to reach into your own creativity and develop a new Award
program. Obviously there's a lot of community support, so there should be
participants willing to share ideas and help develop and run a new Awards
program.

Running a community wide program will require an ability to get along with
others and maturity, while in a Leadership position. How one treats the leaving
manager would be part of that. A Manager of a New Awards program would need to
demonstrate integrity, fairness, good communication skills and a high level of
good manners and character, since they would be representing the best of our
community, while giving awards to the highest achievements.

I wish the best to anyone willing to tackle the task of juggling
personalities in the community, inspiring artistic achievement and awarding
people with recognition for their efforts. Good Luck. And thank you again
AlphaBit for doing all this in the past years. Best Wishes on your Future
endeavours.

Sincerely,
Pamela
CoLor

[View Quote] > Hi Alphabet Phalpha :)
>
> Since you requested no more emails on this subject I thought I would post
> this here :)
> I am rebuilding my world right now and just last week told some one that
> maybe it will win a CY next year. I'm sorry that won't happen :( But, I do
> understand that you are just like most of us here and have a busy life out
> side of AW. I understand that you have personal responsibilities outside of
> AW just like most of us have. And, because I understand that, I understand
> why you are letting the Cry's awards go. I am surprised you were able to
> hold on to it this long.
>
> In the nearly 8 years I have been here, I have seen AW Community
> organizations come and go. Most didn't last a year. I would like to say
> THANK YOU for doing such a GREAT job for all of us for all these years. And,
> good luck with your personal business and with what ever you do next for AW.
> I do hope you are a part of something big in AW again in the future.
>
> This is my personal opinion, and every one else can think what they want,
> but I see no reason why the people who are complaining about your retirement
> can't go out and organize a new Awards ceremony for the community. I think
> that people should be wishing you well and thanking you for all you have
> done over the years. Instead they act like big selfish babies.
>
> I think they should just accept the fact that the CY's are retired and move
> on.
>
> To every one else who is bad mouthing Alphabet Phalpha,
>
> GET OVER IT! And do something constructive about it, like creating another
> awards ceremony. Spreading bad feelings. and hurting Alphabet Phalpha just
> cause her life isn't as empty of personal responsibility as yours is (or at
> least that's how you make it seem) isn't helping any thing. But it is
> showing what big selfish babies you are.
>
> I know for a fact that there are tons of people out there who go and mope
> around and complain after each and every CY awards ceremony. That they think
> it wasn't run right and it was unfare. So do something about it. If an
> Awards ceremony is so important to you, it shouldn't matter what it is
> called, as long as there is one. Now is your chance to show every one how
> much better you think it could have been. Create one of your own. Good God!
> GROW UP. What you have been doing in those threads is so imiture it's
> rediculeous there are no words for it.
>
> BTW. I dont' know who started the CY awards; I wasn't at the meetings about
> it. BUT, I have been here all these years and I have seen Alphabet Phalpha
> running it all these years. Organizing all the web sites, Doing all the hard
> work of it. I know she starts planning for the following year soon after the
> awards end. She works all year on it, EVERY YEAR. The rest of the volunteers
> are just that; Volunteers! There to help in the last month or so of the
> awards. As far as i'm conserned she owns them, wether her name is on some
> contract or not. And if she deems it is time to retire the Cry's and her
> self from it. Then as far as i'm conserned she has EVERY RIGHT.
> You all should be ashamed of your selves. You should be throughing her a
> going away or retirement party. Maybe planning a rememberance ceremony for
> the CY's. But instead you act like 2 year olds, who's best toy was taken
> away.
>
> Again; GROW UP!
>
> Sorry Alphabet Phalpha for that but, that's how I feel about it.
>
> Imagine

PeaceKeepers: A Modest Proposal (rant)

May 7, 2005, 10:54pm
Let's see..... You are complaining about 'Censorship' of chat in the AW gz,
then suggest to fix it, they place a bot to censor ALL of AW chat. I fail to
see the sense in that. Peacekeepers moniter the AW gz, which is a public
place & is appropriate. There is no reason to place censorship throughout the
AW world. As a citizen I would greatly object to any sort of monitoring of my
private conversations in the world of AW. If I were in the entrance, AWgz, I
would agree to the guidelines for that place, but in the rest of the world
AW, I expect no BIG BROTHER watching over my chat. While Im not an addict to
profanity, I should be free to express myself in whatever manner I choose,
while in private conversations with friends in AW or discuss any
controversial topic if I so choose. With my limited income, I do NOT pay the
HIGH rate of citizen membership to have myself censored and monitered in my
private chat. As for the public areas, AWgz or AWGate, these areas should
maintain a proper pleasant atmosphere for the public arriving and getting to
know the AW program to encourage membership registration. But there should
not be any censorship beyond these points.

Pamela
CoLor


[View Quote] > For those of you who don't spend any time at GZ, this probably doesn't
> affect you, but humor me for a while:
>
> For those of you who don't know me, my name is Goober King, and I hate
> PeaceKeepers (PKs). If they were to all jump into a huge terrain hole
> and never be seen again, I would be the happiest man on the planet. I
> have hated them since the day Razzle conceived the idea all those years
> ago. I have always seen them as a threat to individual free speech and
> the community as a whole, and they have never ceased in proving me right.
>
> Just the latest example: A tourist with an Aussie accent a mile wide
> wanders into GZ and starts asking questions, which I happily answer for
> him. I even regale him with the benefits of being a citizen, being a
> good AW doobie, and have him nearly convinced to register. Suddenly, out
> of nowhere, the PK on duty starts whispering to him, repeatedly
> reminding him about guidelines, claiming he had broken them and was
> being disruptive. After the tourist asked numerous times exactly what
> rule he had broken and not getting a satisfactory answer, the tourist
> promptly exclaimed that he doesn't want to register in a place that "is
> so anal" and disappears, effectively robbing AWI of another potential
> customer. And what was his supposedly disruptive act, you may ask?
> Naming himself "Ted Bundy".
>
> Now, having said all that, I can understand why Razzle organized them in
> the first place. There needs to be some semblance of authority in a
> place such as this, otherwise you wind up with anarchy, which I'm sure
> AWI has no desire of seeing in its public worlds. However, there is a
> fine line between maintaining order and creating disorder, and some
> PeaceKeepers, through their vast incompetence, have shown that they have
> no qualms with crossing that line whatsoever.
>
> So how are we to solve this problem? Some say that if you don't like it,
> go somewhere else. Unfortunately, AW folks are creatures of habit, and
> telling them to vacate a place they've idled in for years just because
> some hotshot with bolds is causing a ruckus doesn't tend to sit well
> with them. As a DJ for AWRadio, I must go where the people are, and as a
> result of these tendencies, that place is, and always will be, GZ.
>
> Instead, I have a modest proposal for the PK brass. Since getting rid of
> the PK organization as a whole is out of the question, as well as
> keeping things the way they are, some middle ground must be found. That
> middle ground can be found in the form of the PK bot.
>
> For those who may not be aware, when a PK goes on duty, they bring a bot
> along with them to record chat and perform various other security
> functions. My proposal involves changing a feature of this bot that will
> not only make the PKs lives easier, but also for the rest of us who have
> to put up with them.
>
> Currently, the bot has a feature that notifies a PK whenever a watchword
> is said in chat, such as "hacking". I propose changing this feature so
> that it only searches for one phrase, such as "PK Help". When someone
> says this phrase, or whispers it to the bot, the bot application running
> on the PK's local machine will fire off an alert message that will pop
> up in the PK's face, showing who said the magic words and where they are
> located. This allows the PK to then teleport to the location in question
> and settle whatever dispute the person may have. It could even
> theoretically be expanded to global status, so that if someone says it
> anywhere in the world, the PK could come to the rescue.
>
> This feature provides several obvious benefits. First, it allows the PK
> free reign to do whatever they want without wasting time idling in GZ. I
> can't tell you how many times I've seen things happen at GZ that should
> require a PK's attention, only to discover he/she was idling because
> they were web surfing or watching TV. Secondly, it gives the rest of us
> a reprieve from the more conservative PKs oppressive interpretations of
> the guidelines, and allows us to converse in peace. Thirdly, it allows
> for self-policing. One thing that some PKs can't seem to understand is
> that most of us are big boys and girls and can take care of ourselves
> with Mute and Blocking Telegrams. This system will allow us to handle
> tamer situations ourselves, and reserving the PK's effort for more
> pressing circumstances. It's a win-win!
>
> So please, let me know what you think of this idea. I'll be sending it
> off to the PKs in about a week, so feel free to poke holes in it. I
> figure if there's enough support for it, I'll also send it off to AWI
> and see if they can do anything to help implement this idea.
>
> We now return you to your regularly scheduled newsgroup.
>
> --
> Goober King
> The man with a plan
> http://www.gkstudios.net

Daphne

Jun 11, 2005, 7:27pm
It's been a whole year and yet I still can't believe that Daphne is gone
from this world. She was such a large presence in AW that her image still
remains on all the actitivities and projects she participated in. I will
forever be grateful for her help when I ran AWCamp. She was full of support
and had such a great interest in AW. I know each time I do the Easter Egg
Hunts I always remember her. God bless you Daphne and thank you.

CoLor

[View Quote] > I'm a few weeks late but I just want to post a tribute/memory to my dear
> friend Daphne who passed away 5/19/2004 a year ago.
>
> I miss you Daphne,
> Hugs,
> Paul

As the Activeworld Turns....

Jul 14, 2005, 10:45pm
LoL Thanks for the great parable. Sometimes stories convey morals/lessons in a
more significant way. There is another moral/lesson to be learned in a story I
heard. I share it below:

There once was an Indian who walked in the cold winter and came upon a snake.
The snake asked him to pick him up and carry him, for he was so cold. The Indian
said, "No. You are a snake and you will bite me." "No." said the snake, " I
won't bite you. Just pick me up, I'm soooo cold." Indian: "Do you promise me, if
I pick you up, you won't bite me?" Snake: "I promise." So the Indian picked up
the snake and tucked him into his coat and there the snake bit him!" Shocked the
Indian dropped the snake, saying "You promised! You said you wouldn't bite me!"
The snake replied, " You knew what I was when you picked me up."

There is a lesson to be learned here. A very important lesson.

CoLor

[View Quote] > Mousetrap.
>
> A mouse looked through the crack in the wall to see the farmer and his wife
> open a package.
>
> "What food might this contain?" He was devastated to discover it was a
> mousetrap.
>
> Retreating to the farmyard, the mouse proclaimed the warning. "There is a
> mousetrap in the house! There is a mousetrap in the house!"
>
> The chicken clucked and scratched, raised her head and said, "Mr. Mouse, I
> can tell this is a grave concern to you, but it is of no consequence to me.
> I cannot be bothered by it."
>
> The mouse turned to the pig and told him, "There is a mousetrap in the
> house."
>
> The pig sympathized, but said, "I am so very sorry, Mr. Mouse, but there is
> nothing I can do about it but pray. Be assured you are in my prayers."
>
> The mouse turned to the cow. She said, "Wow, Mr. Mouse. I'm sorry for you,
> but it's no skin off my nose."
>
> So, the mouse returned to the house, head down and dejected, to face the
> farmer's mousetrap alone.
>
> That very night a sound was heard throughout the house -- like the sound of
> a mousetrap catching its prey.
>
> The farmer's wife rushed to see what was caught. In the darkness, she did
> not see it was a venomous snake whose tail the trap had caught.
>
> The snake bit the farmer's wife. The farmer rushed her to the hospital, and
> she returned home with a fever. Everyone knows you treat a fever with fresh
> chicken soup, so the farmer took his hatchet to the farmyard for the soup's
> main ingredient.
>
> But his wife's sickness continued, so friends and neighbors came to sit with
> her around the clock. To feed them, the farmer butchered the pig.
>
> The farmer's wife did not get well; she died. So many people came for her
> funeral, the farmer had the cow slaughtered to provide enough meat for all
> of them.
>
> So, the next time you hear someone is facing a problem and think it doesn't
> concern you, remember -- when one of us is threatened, we are all at risk.

What Do You Like to Build?

Jul 15, 2005, 10:30pm
Hi AW Peoples :)

I was just wondering what types of things people love to build? If you
would please reply I'd love to see feedback on the following questions.
It would be a fun thing to share.

1.What kind of builds do you favor making?
2. I, myself am into building landscapes mainly and wondered if anyone
else is?
3. What types of things have you created?
4. What is your favorite theme?
5. Favorite thing to build?
6. Or what particular build are you most proud of?
7. What types of special effects or aspects do you like to incorporate
into your builds?
8. Has anyone else's builds inspired your building?
9. What inspiration causes you to create your builds?
10. How long have you been building?
11. How did you learn to build?
12. What do you credit for your success in building?
13. What feature/function do you use most in your buildings?
14. Do you have a special texture or object you use frequently?
15. What features or functions would you like to see added for building
in AW?
16. What Objects would you like to see added for your building pleasure
in AW?

I thought this would be a very interesting way to share our experiences
in building in AW. Thanks!
CoLor

What Do You Like to Build?

Jul 17, 2005, 1:00am
Ok, I will answer my own questions, since you asked:

1.What kind of builds do you favor making?
*I love making landscapes. I favor creating hills, valleys, lakes, rivers,
waterfalls, flower gardens, caves, etc...

2. I, myself am into building landscapes mainly and wondered if anyone
else is?
*I love building integrated landscapes with others(integrated in that the
borders between the builds are not easily defined).Its so much fun to build side
by side with friends.

3. What types of things have you created?
* While I have done some mountains and lakes, waterfalls, I've also done some
different themes, such as skybuilds(in the sky) caves, underground places,
space/martian(in the world Mars), gazebos, japanese type gardens...

4. What is your favorite theme?
*Hmmm hard question... I guess naturalistic landscaping. To make something so
fun to look at and explore and create little surprise areas.

5. Favorite thing to build?
*I'm not sure. Rivers, I guess, hills? My friends could probably define my
builds better than I could.

6. Or what particular build are you most proud of?
* My favorite would probably be whatever build I'm currently working on.
Although somethings I do like about my one unfinished project River Estates AW
2410N 2410E and other aspects of my unfinished Starlight Estates AW 6900S
6875W Yes you noticed the theme? It's: Unfinished hehe I seem to specialize in
unfinished projects with many ideas in mind for new things to do.

7. What types of special effects or aspects do you like to incorporate
into your builds?
* I love the corona and lighting effects. I like how they make the scenery come
alive.

8. Has anyone else's builds inspired your building?
* My love of landscaping was in part inspired by Mt.Bob. I was in awe of the
degree of artwork achieved to create a realistic landscape & mountain. Some of
my friends have inspired me with their equisite builds and degree of building
know how. And Im blown away by the things created in the Birthday Builds. The
genius on display there just amazes me every time.

9. What inspiration causes you to create your builds?
* My inspiration for building landscaping comes from a love of nature. And
brings me a lot of peace like the countryside does in real life. A love of
beauty.

10. How long have you been building?
* Since 1999 Ive been building. almost 6yrs I guess.

11. How did you learn to build?
* When I first joined I tried by myself. I became so frustrated by mismatched
objects and making a mess, not knowing how to fix my builds that I gave up
building. Til about 2 or more weeks later I came back and this time some friends
showed me how to do things. And Im still learning from friends now as time goes
along.

12. What do you credit for your success in building?
*The only success I have is due to friends helping me learn new things or help
me fix problem areas and the AWSchool teachers that I have talked to with
various building questions.

13. What feature/function do you use most in your buildings?
* I guess I use a lot of hill objects and landas for creating the mountains. I
like to add in caves to them. I add waterfalls and rivers to them. I use a lot
of different trees and flowers and shrubs.

14. Do you have a special texture or object you use frequently?
* I love using pictwlks and pictwalls. In the Landscaping I love to add a lot of
different trees and flowers. Currently Im in love with the tbtree007.rwx series
of new trees! they really are great and add a lot to a landscape!

15. What features or functions would you like to see added for building
in AW?
* I'd like to see real mirrors with real reflections. I want Water pieces such
as water4tr.rwx and so on that would hold create URL or make the pictwlks.rwx or
pictwll.rwx in a curve so I can use that shape. Resizing objects would be great.
right now I achieve it thru the mask feature but not all things have that
ability to be changed that way.

16. What Objects would you like to see added for your building pleasure
in AW?
* I would LOVE to see MORE flowers, shrubs, trees (all realistic looking). I'd
want smaller and larger hill pieces(such as hill02.rwx etc). More unique rock
shapes, more rock and texture patterns for rocks. I'd like gazebo sets: floor of
the gazebo & foundation fit better. I'd like spheres in all sizes from as small
a drink01.rwx to tree size. Working stop and go lights would be amazing. Animals
to put around a natural landscape! With choice of animation or not and a simple
selection to produce animation directions etc.

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[View Quote] > A splendid topic... But Color you havent answered your own questions ~winks~

Help us rally to bring our sky back

Jul 31, 2005, 2:02am
* Please do not bring back the new Mountain/Sky Backdrop Unless it's been
changed.

As a landscape designer, who likes to build in AW world, I prefer to see the old
sky/mountains unless the new one has been adjusted to fix some aspects, that I
don't care for. These aspects are:

1. The mountains are too dark, which is creates an impression of a smaller
world.
2. They are too high, which overwhelms my builds & hills and mountain
creations(shrinks the world size impression also).
3. The Mountains are too close looking, which shortens the perspective of
distance.
4. The Mountains Grow in Height when my avatar flies up, which is opposite of
perspective in real life, which shows mountains shrinking when one flies up.
This would give a perspective of altitude and distance.
5. When I fly up, the Mountain remains stationary, leaving a gap of sky below
and if you go underground you see an inch or more of backdrop hanging below
ground.
6. The Sky is now a thick mass of white clouds, which is depressing, compared to
blue sky, which is my favorite aspect of AW world(in winter this really is
nice!). This mass of clouds hides the soft wispy clouds moving across the blue
sky that were added before.

What I LIKE about the new Mountain Backdrop:
The attempt at realism. I build with a goal of presenting a realistic impression
and the newer backdrop did try for that style.

IF it were to return I would hope they would do the following to adapt it:

* Lighten up the mounatins to a medium color, which will give an impression of
space.
* Shorten the mountains to half their height or even smaller so they appear to
be in the distance.
* Have the mountain recede when I fly up to give proper perspective of altitude
& distance.
* Repair the gap of sky showing under the mountain and fix the backdrop hanging
underground.
* Remove the thick mass of clouds, KEEP the soft wispy moving clouds and put
them in a blue sky.

What I like is that AWI showed they are caring by trying to improve AW world!
First with the soft wispy moving clouds and now attempting to add a new backdrop
to AW world. I hope that it could come back improved. And we can keep the
things we love and gain the new things(but adapted).
Previously they added those wonderful series of new trees(tbtree001.rwx -
tbree009.rwx), such a fantastic accent for landscapers, really adds a great look
to land. Thanks!

Sincerely,
CoLor
----------------------------------------------------------------------------------------



[View Quote] > Recently, Alphaworld experienced paradise for a couple days with a beautiful
> new backdrop and more realistic sky-blue color, along with a lovely cloud
> layer. It was awesome, and totally inspired me to go on a build fest since
> everything looked so good (screenshots available on demand ;) ).
>
> Now, we would have got to keep it, but unfortantly a few people didn't like
> it, no doubt for historical purposes. Sadly, AWI only hears complaints, and
> never compliments. Please help us turn the tides and show your support.
> Visit the rally at http://sky.swcity.net to participate. This is one of
> those "get off the couch and do something about it" moments, and I hope we
> get all the support we can :)
>
> - Com

Help us rally to bring our sky back

Jul 31, 2005, 3:11am
Well, I've already shared my views with AWI before this thread existed. And I
dealt with the positive and negative aspects of the Mountain backdrop in that
letter. I reduced that letter into the points I stated here. There is a lot of
history in Alphaworld I can undertstand that wonderful feeling of familiarity
and I can see the love of the new. But in being a builder I hate to see the good
tossed out in favor of things that are not as good. Alpha world is a place
anyone can build with friends. I and I bet others have started our building
careers in it. So its very dear to our hearts. Perhaps some voice a view and are
not builders, but for someone that builds in this world its a vital part of our
AW time.
Good Luck on this decision. Currently its back to the old backdrop and the
mountains are sure not as realistic as the new one but that blue sky feels good
to look at. Hopefully a blend of old and new could be integrated.

Sincerely,
CoLor


[View Quote] > Ya see, Color, I like that you like certain aspects of it. And I agree that
> it wasn't quite perfect. My vote still goes to the new one, however. I
> loved it because it was more realistic than the other one, flaws and all.
>
> The main point here is that the people who do not want any change, for
> either spite of not getting a new GZ or because they want to see Alphaworld
> turned into a museum... these guys, the vast majority of them, are not
> considering what the builders in alphaworld want. They are not considering
> the end results that lie outside of their comfort zones. You're a builder.
> We want to know what you like and don't like about Alphaworld. Awesome
> post, Color.
>
> And the goal of this letter-writing campaign is to get the changes the
> majority of builders in Alphaworld want implemented. But primarily, it's to
> let AWI know that "Hey, please don't be afraid of us. We want to work with
> you to make the world better. We don't want to complain about it. Give us
> a chance to work with you, because we want to help improve _your_ product."
>
> And that, my friends, is THE message that this campaign is designed to send
> to AWI. Instead of complaints, compliments. Instead of sundering, healing.
> So that a dialogue between AWI and us consumers can open up. Right now
> AWI's locked in their ivory tower. And believe me, none of us, AWI
> included, wants AWI to be locked up in that ivory tower.
>
> Chris
>
[View Quote]

Hurricane Katrina

Sep 2, 2005, 10:29pm
A Memorial Build for Hurricane Katrine Victims

I think its a good idea to make something to express our feelings about
the tragedy unfolding before our eyes on television. While we remain
helpless to participate in the rescues and efforts to help people(except
through our donations) creating something in AW to express our feelings
will help our frustration, but also remain for those who return to AW
when the crisis has passed. Hopefully, seeing we cared so much will help
lighten the load they carry. And it can give us time to contemplate and
pray for the victims. For those who choose, life gives lessons through
the tragedies of others, may we rise to the occasion, if we are ever
caught up in a major disaster. For some, terrible circumstances lower
their morals and they become less than human, but others see disaster
and rise above, seeking to rescue and do all they can for all of
humanity. This sure gives us an eye opener and perhaps can trigger us to
prepare too, just in case something unexpected happens and we too are
caught unaware and unprepared. Maybe making an emergency kit, for just
in case, is a good idea.

AWReunion 2006

Sep 10, 2005, 1:03am
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AWReunion2006 in Chicago

You listed a great huge list of events, activities, places to visit and
sights to see in Chicago. While there are a wide range of places of all
interests, have you taken into account the fact that many of these places are
far from each other and involve a bit of travel, which would limit the number of
other activities you could participate in?

As a person who has visited Chicago quite a few times, while living in a
neighboring state, I know that your list includes places in downtown Chicago,
while other places of interest are located a distance from the city. This could
create some agenda limitations. Do you have a planner that actually lives in
this city? That would give you some real intimate knowledge of the possibilities
of combining specific events & their fesiblity due to travel...

Perhaps giving some thought to what the Reunion intends to achieve will give
you a focus on what activities would be possible to do in such a limited time
span and the demands of travel. Is the focus to see everything possible or to
meet other AWcitizens & have a good time?

Anyway, your choice of city is excellent. Chicago and the midwest is a great
place to have a meeting and it's about time some of the Internet
Chatrooms/programs has it as its' destination for a "Get Together". It's filled
with activities and it's also a half flight from each coast.

Good Luck with your Get Together....
CoLor

---------------------------------------------------------------

[View Quote] > Greetings all :)
>
> A few of us have been working diligently to put together festivities for the
> next AWReunion, for 2006 :) More information about all of that can be found
> at: www.awreunion.com as well as in the AWLife Newsletter of the month at:
> http://www.awlife.net/content/section/3/55/
>
> Thanks,
>
> Poseidon

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
AWReunion2006 in Chicago
<p>&nbsp;&nbsp;&nbsp; You listed a great huge list of events, activities,
places to visit and sights to see in Chicago. While there are a wide range
of places of all interests, have you taken into account the fact that many
of these places are far from each other and involve a bit of travel, which
would limit the number of other activities you could participate in?
<p>&nbsp;&nbsp;&nbsp; As a person who has visited Chicago quite a few times,
while living in a neighboring state, I know that your list includes places
in <u>downtown</u> Chicago, while other places of interest are located
a <u>distance</u> from the city. This could create some agenda limitations.
Do you have a planner that actually lives in this city? That would give
you some real intimate knowledge of the possibilities of combining specific
events &amp; their fesiblity due to travel...
<p>&nbsp;&nbsp;&nbsp; Perhaps giving some thought to what the Reunion intends
to achieve will give you a focus on what activities would be possible to
do in such a limited time span and the demands of travel. Is the focus
to see everything possible or to meet other AWcitizens &amp; have a good
time?
<p>&nbsp;&nbsp;&nbsp; Anyway, your choice of city is excellent. Chicago
and the midwest is a great place to have a meeting and it's about time
some of the Internet Chatrooms/programs has it as its' destination for
a "Get Together". It's filled with activities and it's also a <i>half </i>flight
from each coast.
<p>Good Luck with your Get Together....
<br>CoLor
<p>---------------------------------------------------------------
[View Quote] --------------897DBB462D3C70E15B5883A5--

OneSummer

Nov 1, 2005, 11:04pm
Birthday Builds are public events. Their purpose is to gift the birthday
person with some good wishes & are viewed by the public. They exist as a
permanent gesture to be seen by all. It would be extremely distasteful & mean
spirited to gift anyone with a build meant to embarrass, insult, or put down
the birthday person. No matter how odd or immature a person's humor may be, it
is extremely classless to build something unkind.
All of us have people we like and some we dislike, it would be in good
taste to just not build something if you do not care for the person. Which is
the route I take. If Im unsure, if someone would regard a build from me in a
positive light and I fear they would be not care for a build from me, I refrain
from participating, even tho I might say a prayer for them and hope they get
well.
In any case, it's all about feelings & consideration. As for discussing
this situation in public, well the action was done in public, so it's a public
matter.
Sincerely,
CoLor


[View Quote] > Why oh why oh why does this need to be aired out here in the community NG?
> Please keep your dirty laundry to your self. If you feel you're being
> harassed, deal with it like an adult with the person bothering you, or let
> the PK's handle it for you. But under no circumstances should such
> ridiculous immature personal squabbles be aired out here.
>
> Not that these types of threads arn't totally hillarious watching adults
> flame each other and get all huffy and defensive untill their threads are
> deleted, but in all these cases nothing is ever settled, no one 'wins'.
> Everyone who airing their dirty laudry in a contest as to who's stinks more
> loses.
>
> I don't care how mean someone was to you, that's not what this NG is for.
> The moment you try to drag their name through the mud here in the NG, you
> lose. If onesummer comes in here and posts a long winded huffy defence
> instead of dealing with this one on one, she loses too.

Im getting a bit scared

Dec 14, 2005, 12:10am
Dear John,
So sorry to hear of your unfortunate experience. Just thought I would share
some of my own views. Making business deals, especially of the sort where you
are investing $600 of your own hard earned money, I would require a written
contract with that person.( Snail mail) Something concrete you could use in the
circumstance they would fail to follow through with their end of the deal. This
would become your legal document to follow up recapturing any investments you
put forward. This is a way to protect yourself from fraud. Email is good but
might not be as good as a paper in your hand legally(although Im not a lawyer).
Having handed over $80 to a stranger and recieving no reply to your
concerns. I would consider the negotiations to be ended, since they have shown
themselves to be unreliable. I wouldn't continue with them. Granted,
circumstances happen in life that cause us to be late on emails, but they made
sure to get the money didn't they?
Unfortunately, you might have learned the hard way that everyone is not what
they seem online. Some are not as honest as others and even some people have
lessor morals and rip people off. Good luck resolving this and I hope you keep
yourself safer by using a contract.
Sincerely,
Pamela
(CoLor)

[View Quote] > Yeah, this service sounds good but the seller could send you a blank rwx
> file and they would get the payment
[View Quote]

A little bit too far (AWGate Woes)

Jan 2, 2006, 5:08pm
The Owner of AW decides what's acceptable language for the AWGate, since
it's his business & he decides what type of portal he wants to promote for his
potential new customers. We can see what he wants by the standards the
Gatekeepers uphold in the AWGate and by the bot ejections.

Why should there be fussing about having to use proper language in AWGate?
No one HAS to enter AW using that portal. Set another entrance point! Want to
chat? Go to another world with a different rating! Use AW GZ as a chat area,
that's another option.

Someone that is younger might not comphrehend that some language IS
swearing, since society has eroded the standards of language down to a level,
that using swear words is common place. Where minor swear words are used in
everyday conversations(even the F word). Media has saturated our movies, music,
tv and radio with an onslaught of F words and swearing, to the point that people
use vulgarity as adjectives to highlight their remarks. Because of this, some
younger people might not regard minor swear words as offensive, while an older
adult might retain a higher standard of language, and consider all swear words
rude.

Arguing to be allowed to use swear words in the entrance .... well I can see
young kids(10yr olds) excited to be using "potty mouth" words, but most of us
adults have long gotten over the thrill of using swear words for shock value.
Instead, we are quite capable of adjusting to high standards of language, in
places of polite discussion. Most people prefer to listen to interesting people
using polite manners than see a slew of swear words.

As in all things there is a time and place for everything... AWGate just
isn't that place.

Sincerely,
CoLor








[View Quote] > But what if a majority believe that "who" is not right on "what" is right?
>
[View Quote]

Will the last person in AW please turn out the lights

Jan 12, 2006, 11:42pm
Six years ago I joined AW, when membership was $20 a year. The worlds were
full of people: citizens & tourists. You could explore worlds and actually run
into some one. When AW joined up with Juno, it grew even larger & we had Huge
numbers of people entering through JunoDome.

At the time, I joined it was a fee anyone could easily afford, so they
joined up quickly. Many people bought more than one citizenship.

There is a market for 3Dchat: an interactive Virtual Reality Environment,
which incorporates, social, creative and gaming activities. But the Key to that
market is cost to the consumer. The customer usually goes where the cost fits
their income & the product. As previously shown when AW raised its fee and
several hundred AW citizens left for a similiar product.., so the market is
there for a 3Dchat with a reasonable rate.

Right now, AW has the best environment(limitless creative building, freedom
to explore and various aspects), but what happens when another similiar program
offers a lower membership rate? Since competition is a pathway to success in
business, why not grab all the people you can get into your program? Each
citizen is a potential world owner.

With the huge numbers of people flocking to 2Dchat, there could be even more
people checking out 3D chat if they knew about it....AND could afford it when
they got to AW. (Ive brought in friends from 2Dchat to AW: they became citizens
years ago.)
Anyway, there is a market out there, just need to see who can provide the
right fee rate and products. I hope its AW.





[View Quote] > I just wondering when this will occur looking at world numbers and cits
> present in AW id say numbers have proberly dropped by 20% over the past year
> its abit of worry any news when 4.0 will come out?
>
> --
> 3DElyvisions for 3D Enviromental Creations
> http://www.3delyvisions.com

Will the last person in AW please turn out the lights

Jan 14, 2006, 7:28pm
No, the issue IS the cost. In the last few years, I've seen so many citizens(who
were regulars of many years attendance in AW) leave and each case they listed cost as
the reason. The renewal rate in the US is aprox. $70, which is hard for many people to
afford, including myself.

Maybe kids can get their parents to give them money to pay gaming programs, so
they think forking out $7 a month for a game is cheap, but adults will renew at yearly
rates. And $70 a year is a lot of money, when you've got other bills to pay (Not to
mention if you own a world too).

Some of AWcustomers are people that spend a lot of time indoors: disabled/ill,
retired, unemployed, the poor, Internet professionals (ITjobs) and kids... For some
forced to remain homebound, AW creates a wonderful resource for them to connect with
other people, remain active in a virtual society and explore interests. For this group
AW is a valuable resource and yet, for them the cost is prohibitive, since they are
among the poorest users.

During the past years, I've seen many long time citizens leave AW and the reason
is always, they can't afford the cost of renewal. Some citizens remain only due to the
kindness of "mystery benefactors" who renewed their account. I know a number of people
who remain citizens, only due to a secret angel or friend, renewing their citizenship,
since they were unable to afford the cost. Living on disability, unemployment,
retirement, or Medicare doesn't leave much for paying AW $70.(And this doesn't even
begin to count the cost for a world).

AW still offers the most in the line of creativity (unlimited building), yet its
not as much fun to build if you have no one to show it to. Same thing for 3D chatting,
Events and worlds. AW gets a bit lonely and boring with less and less people in the
program. It was much for fun when we had a lot of people in here!
:)
Pamela
CoLor

[View Quote] > The issue isn't necessarily the cost, as $6.95/month is still cheaper
> than any of the MMORPGs out there these days. The issue is more about AW
> being *worth* that kind of price. People left not simply because they
> raised the prices, but because people didn't feel that AW offered enough
> to be worth the hassle of shelling out that kind of money.
>
> Personally, considering how little AW has evolved since the price hike,
> I'd say it's still only worth about the original $20/year price. But
> from the sounds of it, AW 4.1 should bring features that put the product
> more in line with its current price. Maybe once it's released, we'll see
> a virtual Renaissance in AW! Only time will tell...
>
[View Quote]

Will the last person in AW please turn out the lights

Jan 23, 2006, 11:21pm
MPL Knight,
You are sooo right in what you state about the potential of this program.
Look at all the advertising done in chat programs & private message programs,
where the businesses saw all the users and wanted their product flashed in ads
in front of them. Not just billboards, altho those would be great, but those
other methods you mentioned, as well as how about making the AWMall a system
that was workable like ebay is? real products you could purchase online in a
real 3D mall on AW? or in worlds you create yourself in AW? In any case, I see a
great potential here for business, if the marketing is done right. Bringing in
the users would be the way to bring in business.

Pamela
CoLor

[View Quote] > There are better ways to advertise in AW than stupid billboards.
>
> Objects are banner ads too, ya know? Take for instance a simple vending
> machine. You could have CocaCola vending machines all over a world in use
> and clickable. Or maybe snack machines that actually let you order snacks to
> be delivered. Just the *logo* on the machine is worthwhile regardless of if
> people click the machine - which is why companies go to great extremes to
> design flashy logos for vending machines - because the logos are the same as
> billboards. Anyone who has played the Sims: Bustin Out knows there are
> placement for Honda Element and Redbull machines.
>
> How about actually putting stores around GZ? Instead of having craptastical
> billboard ads you need to click, why not actually put the store there? The
> building is a giant interactive billboard you can shop in for real. Not in
> another friggin world like at Mart! - but integrated into a single world like
> AWGate, so the people who do not leave gates will be enticed to explore when
> they see the buildings and services.
>
> For crying out loud! This is friggin VR Internet we're talking about here,
> and the best we can muster is a billboard ad? We should have had The
> Metropolitan Museum of friggin Art by now, people! Not like it can't be done
> now by the community anyway? All the artwork is online via their website
> anyway, and I'm sure a layout of the building is availible online... so what
> stops us from making this place better?
>
> *sighs*
>
> What we suffer from is a definite collective enoui.
>
> MPL Knight
>
[View Quote]

Second Life

Mar 14, 2006, 12:05am
AW's Potential......... Well you mentioned that it needs more content
creators.... Well I dont think would generate increased user base. There are
already many beautiful creative worlds & features, including interactive games
and features. What I see as a reason for the dwindling Userbase is the
prohibitive cost of membership. Any creative content needs an audience to view
it. When you have a huge userbase you gain not only the cost of those
memberships, but the potential purchases they would make, such as; additional
memberships, world purchases and product sales.

Promoting the Activeworlds program as a 3D chat medium would require enough
Users to develop chats. Filling up worlds with users to appreciate creative
content, requires enough user base to participate. As with any business, fad or
enterprise, people flock where others congregate. My view is that developing a
userbase by fitting the membership rate to the actual type of users would help
increase the volume of traffic in Activeworlds. Who are the types of people that
would find entertainment online? Internet professionals, college age people,
teens, retired, disabled (or homebound) and those on a limited budget.

Online businesses seem to flock to sites that have the most traffic. I would
think that would happen for AW too if there was an increase in the amount of
people actually members in the program. I arrived here in 1999 and back then
there were many more people than now. Too many people have left this program due
to an inability to renew their membership cost, even long time members.

Sincerely,
Pamela CoLor

[View Quote] > Hi Eep. It's your uncle Starax here!. :)
>
> Hello AW folks. I come from that other world (Second Life) and I like what I
> see here in AW.
>
> As time goes on, Active Worlds is becoming more and more attractive to me. I
> see a mass exodus on the horizon. The problems I see with AW is that it
> needs more content creators. People will come if there is something to see.
> But content creators wont create content without an audience/customers. It's
> the olde boring catch 22 problem.
>
> So this means the company that owns AW needs to hire content creators. This
> should start the ball rolling hopefully. Yet what is very puzzling is that
> there are already some lovely worlds in AW, but the company behind AW
> doesn't seem too eager about promoting these worlds. If they can't even be
> bothered to promote a nice world that's already made. What are the chances
> of them ever hiring content creators to create nice worlds? Newcomers enter
> the gate, they try a few crap worlds at random and leave thinking the whole
> place is crap. Sad!!
>
> Do the company behind AW actually want it to be successful? Perhaps they
> have another source of income and aren't really eager to see this place
> succeed. Or have they tried everything they can think of to make AW succeed,
> failed and given up?
>
> Tao is probably the most beautiful place in AW. yet I stumbled upon it by
> accident. If I hadn't have seen that world then I may have just given up on
> AW completely.
>
> I think the core design/technology of Active Worlds is way ahead of Second
> Life and appears to be more stable. Second Life is nice on the outside and
> yet flawed at the core. Active Worlds seems to be the opposite, it's a king
> in a tramp's clothes.
>
> The team that develop AW could really make AW more appealing if they would
> just make some alterations to its default settings. Controls, window size,
> view distance etc. When I tried AW with the default settings, it was awful.
> After tweaking them I found everything felt so much better. They'd be wise
> to make the controls similar to Second Life's.and make the viewing window as
> big as possible. Not opening the Web window on the initial start of AW would
> help alot too. Even the nicest worlds can look crap through a small window.
> A small window destroys the immersion. With a small window, you're aware of
> looking into the world, rather than actually being in it. Perhaps the AW
> guys are all peeping Toms? :)
>
> I still think Second Life has alot of potential and Linden Lab could fix
> alot of its problem. Ultimately though, it all comes down to the developers
> behind either platform that will determine which one reigns. Active Worlds
> might be a King in a tramp's clothes. But if it never changes those clothes
> then it will continue to be ignored.
>
> So my advice is:
>
> o Make the AW gate much more attractive. First impressions last? Perhaps
> transfer the gate to Tao? :)
>
> o Make the AW default viewing window as big as possible. For immersion's
> sake!. It's a world we're entering, not a spreadsheet!
>
> o Keep the 'Worlds to Watch' area updated. Perhaps surround the main gate
> with "Worlds to Watch" portals.
>
> o Make the 'Worlds' list less obvious to newcomers, so that they don't go
> wandering off into crap worlds, never to return.
>
> o Most of all. Don't give up!! AW has potential and could one day rule the
> world.
>
> As for an economy, I don't think AW needs one. If visitors like AW and wish
> to create their own world here, then they will be willing to buy their
> virtual goods through websites. But again, those people aren't going want to
> spend money on creating a world that nobody will ever see. It's all about
> showing off!.
>
> To sum up:- Total Population=Productive People*100;
>
> Okay, I'm not an expert. I just made that above equation up! But hey, it
> sounds good! :)

How much should a world cost?

Mar 22, 2006, 11:08pm
baro is right. I am a world owner. I had two worlds in fact, and in order to
afford things I have to drop one or both of them. I think if citizenships
were affordable(price comparable to the past when I entered AW at $20),
people would then spend their money by buying worlds and once one owns a
world they usually like to increase the size and number of users. Its this
area that can give the biggest potential for income increase, by world
purchase & increase in size and ownerships of multiple worlds. With a costly
registration fee, the available funds for world purchase go toward
membership, with nothing much left go aim for a world purchase.
I would like to see more people in AW and I would have brought in 3 or more
friends except at this cost they are unable to join.

CoLor

[View Quote] > If they lower the prices too much, then it won't just be the users who
> are poor, but aw its self. it's like that damned game Lemonaid stand.
> Rick and crew are attempting to set a price that will make them the most
> money over-all. If the price is too high they'll lose money, and would
> obviously lower the price if needed. When they first changed their
> pricing model it was a little higher no?
>
> Obviously the community wants cheaper prices and more users to play
> with. You could argue that a more thriving community woudl attract more
> people and make more money over-all, but I think we can assume awi has
> poured over the data and come up with the current pricing system as the
> 'best' system for the current state of things.
>
> maybe once 4.1 is out and they want to do a big user-drive it will come
> down.
>
> Maybe they'll do some clever promotions to attract new users.
>
> Maybe they'll do some interesting sceme to help hold ON to existing
> users. Perhaps some sort of 'loyalty discount'. Say 10% off the yearly
> price every year you are a cit.
>
> Who knows! But of course they know the community thinks the prices
> should be lowered. I want new state of the art computers to cost $200
> bucks. I'd like a house for $50,000. I'd love a door to door huggagram
> service staffed by Enzo for only $10 plus five cents a word. But they
> ARE trying to run a business here.
>
> if you've got some data and real hard numbers to back up why they should
> change the prices beyond some antidotal evidence and personal feelings,
> I'm sure awi would thoughtfully consider it all.

5 days left on world is it worth me renewing?

Apr 25, 2006, 11:01pm
All this chatter about "being patient" and what the company "allows us to
know" or "might do now or in the future" is just not applicable to the actual
situation. AWI is a business. We are it's customers.
Businesses supply a service and customers buy that service. Usually a
business will make decisions based on their financial outlook. They act to
increase their revenue and outdo the competition. Customers go where their
interests are served. A basic aspect of business is that if one place doesn't
meet the need, there is always another existing business or an 'up and coming'
competitor that will provide for the customer seeking satisfaction.
AW is a business partnership. AWI, being the company that offers a goods
and we, the citizens, being the customers, who decide to purchase that service.
Phrases like " be patient" etc really have no place in a business partnership.
It's not a situation where one needs to have faith, patience, charity, and other
virtues. It's a business partnership where the sellor provides a service the
customer can use. Customers decide, if that service is one they want or if a
competitor offers something better. It is a simple case of supply and demand.
Not a relationship of spiritual dimensions, where one needs to have faith, hope,
patience and charity.
Like everyone else, I like AW and enjoy the creativity I can accomplish
there. We are customers, not beggers hoping the company notices us and our
needs. AW is a company that seeks our funds for their products. Leave the
'dreaming' 'wishing' 'hoping' 'patience' etc for relationships that deal with
spirituality, friendships and faith...... our being a customer of AW is a
business partnership. I don't see why someone should be admonised to 'be
patient', when this is a business relationship.

> ely i hope u renew :) i want trees but im gonna wait till u renew :p ely i
> think aw has reasons for not saying anything and we dont know what those
> reasons and it is frustrating not to know. but im sure its for a good
> reason. like goober said its always been that way so if we love aw we have
> to be patient for how ever long. but at least we do know theres some cool
> things comming our way. we just dont know when and neither do they. renew
> your world and be patient my friend :) we need good modelers like u.
[View Quote]

5 days left on world is it worth me renewing?

Apr 26, 2006, 10:54pm
For me, Im not complaining at all. I just wait to see what comes up. Any new
innovation is great. Whatever time they accomplish it is theirs to deal with,
afterall Im just the consumer and wouldnt be in the know of what goes on behind
the scenes. I look forward to seeing what new creative aspects they will add or
upgrade. It gets here when it gets here.

[View Quote] > call awi and complain to them
[View Quote]

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