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kenneth // User Search
kenneth // User SearchThe big list of everythingDec 7, 2003, 1:10am
What would be awesome is a "fluid" object that changes shapes wherever it
falls too, just like real water does. You can also add different textures to it. And you can set it so the gravity makes it drip and splash downhill or just no gravity. Maybe you can even make it anti-gravity to shoot up in a realistic fountain or geyser and then it falls back down again or something. Maybe that could be some "power" or "force" or "anti-gravity" power to give it. But don't make it too big when it hits flat surface or it would flood everything LOL. People can just add as much as they want. Or maybe you can set it to gallons=# or something. -Kenneth [View Quote] Different Chat Logs For Different WorldsOct 16, 2004, 3:34pm
A great new thing for an upcoming version of AW would be to let you choose
different chat log file names for different worlds. And let you not use logs for some worlds and use logs for other worlds. Imagine the people who lurk in AWGATE 24 hours a day and have their log on, imagine how big the chat log file is now. Just make a new window and when you go to a world, the name of that world shows up in the new window and you can checkmark if you want to set the log always on for that world or not. Should be really easy to make. I guess the only difficulty would be if the world owner changed the name of his or her world, then you can just go to that world again and switch it on again for the new name. -Kenneth --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.777 / Virus Database: 524 - Release Date: 10/14/2004 Able to Increase and Decrease Size of ObjectsNov 23, 2004, 3:26pm
In the build window, have a drop down menu of how many times the object can
be in size. Maybe starting at 1/4 then 1/2 then 3/4 then 1 then 2 then 3 then 4 and so on. This way people can make much different looking builds with regular panels and roofs and even huge gardens or tiny gardens. Or huge forests, etc etc etc. I hope someday we can have this. -Kenneth --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.799 / Virus Database: 543 - Release Date: 11/19/2004 Falling Snow around Christmas in AWGateDec 3, 2004, 11:26pm
I think it was last year or the year before, they had falling snow
everywhere in AWGate around Christmas. It was so coooooool. :) Can we have it again? Maybe for a week or 2 this time. Thanks, Kenneth --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.803 / Virus Database: 546 - Release Date: 11/30/2004 Save Screen OptionDec 30, 2004, 12:35am
Make it a little easier for people who want to save pictures of what you see
on the screen. Have it so you can Save As .jpg under File or something. I know you can use Print Screen button and then Paste inside a Paint program, but Save As just would be a lot less messy, faster, and easier. -Kenneth Folders in the Teleports ListJan 5, 2005, 5:45pm
My Teleports list is really huge now. It would be nice if I could right
click in the Teleports List and choose "New Folder" and make a folder for certain places. For example, a folder for all the teleports built by a specific person. Or a folder for places from a specific city, etc. And let us name it any name we wish. -Kenneth Folders in the Teleports ListJan 6, 2005, 5:05pm
Thanks for the suggestion, but I have something even better, I catagorize
them all by the person who built the places, for example: Ken's ........ But still, it is very hard to go down a huge list. A nice catagorized folders list would be perfect. -Kenneth [View Quote] easy in-browser multi-pathJan 10, 2005, 4:36pm
I have thought of the same thing before, but then I wondered how it would
work when 2 different objects with exactly the same name on 2 paths would work. Which one would the browser use? The AW path and the Mega Path has 1 or more of those. Another thing too, for small servers, it would cause more lag from using all the paths at once, or servers. -Kenneth [View Quote] Stop The Enter Key From Sending TelegramsJan 14, 2005, 3:49pm
I'm sure it has happened to others, but once in awhile, I do a typo and my
finger accidently hits the Enter key while I am writing out a Telegram and that makes the Telegram send out. Then I have to rewrite the Telegram again and apologise to the person. Just make it so the Mouse sends it out, not the Enter key. Maybe the Enter key can be used for what Enter keys are suppose to be used for and put the cursor to the next line instead. -Kenneth Objects react to collision?Jan 15, 2005, 6:05pm
It would be nice if objects can use something like an If.. Then command like
in BASIC. For example: If tree8m.rwx = 15w 10n Then tree4m.rwx move 10 10 0 and you can have it so you can use any command besides move. You can also made a new command called collide or something and have: If tree8m.rwx collides with tree4m.rwx radius = .5 then ..... radius would be the area around each object in coordinates, that would need to get into range to set off the If / Then command. -Kenneth [View Quote] Multipath for all AWI OPs...Jan 20, 2005, 7:53pm
It would be nice except that there are a few objects that are different but
with same names. People's builds would be changed if like sign1.rwx from megapath was changed to sign1.rwx from aw world path. It would be great if they could pool all those objects together and just keep the ones that are doubled away from aw world, and keep the original aw world ones there, and just have 1 new OP. -Kenneth [View Quote] New set of rocks objects for AW pathJan 21, 2005, 12:43am
Now that we have globes thanks to Tunablues :), the AW path should get some
new rocks, maybe 10 more or so. I'm tired of turning the rocks in different directions to try and make them look different than the others. Make some brand new stone textures also. :) -Kenneth Melt The Snow AwayJan 26, 2005, 4:53pm
It's almost February and awgate and aw world look the same temperature as it
does outside my apartment, with stacks of snow. Brrrrrrrrrrrrrrr makes me frozen even seeing that. About a week ago we finally started getting rain. So do you think it's time to go back to a shiney warm day in AW? -Kenneth Air Pockets Under WaterFeb 16, 2005, 6:58pm
It would be cool if there was a way, maybe a command to put on an object,
like light does, to expand air (or empty space) within a given amount of meters (including decimal numbers) of radius under water. That way people can make cities under water, etc. -Kenneth Hunting World IdeaMar 5, 2005, 4:51pm
This is to AW and anyone else,
It would be really cool to have a pretty big world, like P-50 or bigger, with bots of animals like deer, ducks, pheasants, bear, that people can go there and hunt. It would be like a Paintball world, but you would shoot bots instead of other people. Have tons of terrain too and real looking brush and wilderness. Maybe even have a fishing lake with fish bots that can be lured to your bait. Don't make it too easy too, make the animals hide within the brush. Maybe you can have them make sounds too. What do you think? -Kenneth Hunting World IdeaMar 5, 2005, 7:11pm
Yes probably because it takes more than 1 person to play regular Paintball.
With a Hunting world, all you need is yourself there in the world and let the bots and you play it. The bots could even record the Top 10 score and keep it there for others to come and try to beat. -Kenneth [View Quote] Delete Cache Within BrowserMar 19, 2005, 3:45pm
In the Settings, have a button where you press it and it asks you "Are you
sure you want to delete all of your cache?" and then you click the Yes button and it deletes the entire cache and reloads the world you are in. Also as it is deleting the cache, have a small popup window with a graphic bar showing how much cache there is left to delete, because I know it could take a little bit of time on older computers. This is just like web browsers have with their cache. -Kenneth All Sounds On/Off Button On ToolbarMar 22, 2005, 3:49pm
I do this all the time, whenever I play an mp3 song on my computer and use
AW at the same time, I have to dig into the Options/Settings and uncheck both sound selections. Why can't there just be 1 button, like near the AFK button or something showing a speaker and when you press it, it turns all the AW sounds off ? It sure would be handy. -Kenneth NewAWMay 4, 2005, 4:26pm
Seems like years since I've waited for NewAW to be open to the public. Would
be really cool do something like that with roll playing. -Kenneth VehiclesMay 24, 2005, 2:53pm
Probably the easiest way to do this is just make an accellerator for warps.
Like if I want to check out builds going along the N-S road from AW GZ, I can set the accellerator to like 10 mph or even 5 mph and plot in the coordinates of where I want to go and then woosh there I go. Also make a Stop button in case you want to stop and look around at something. Also maybe even making a course plotter so you can change directions along your journey. -Ken [View Quote] Random CommandJun 11, 2005, 2:04am
Would be cool to set parameters to see random objects or builds create the
visible on, and have the rest be visible off. Also you could use it for random songs played in your builds and maybe even random skyboxes, terrain textures, lights, entry point in world, etc. I bet a bot could do all this, but I don't really like keeping a bot online 24/7. -Kenneth Favorite Teleports Buttons ToolbarJun 17, 2005, 8:38pm
Like Netscape has, AW should have a small toolbar on top where people can
put their favorite places in the AW universe at. It's hard to dig through 100s of teleports in the teleport window to find places I always go to, even though I do categorize them, like "Ken's .....", etc. But a button toolbar would quickly move people around more I believe. -Kenneth Favorite Teleports Buttons ToolbarJun 17, 2005, 8:56pm
Also have it so people can turn off the toolbar in your settings in case you
don't want it or need it. -Kenneth [View Quote] Sticky ObjectsJul 21, 2005, 5:28pm
A great way to line up objects when building would have something called
sticky objects where people can move them and feel them connect to each other. AW can also use this later on whenever we get automobiles and trains to have them "follow" a road or track wherever it goes. -Kenneth Create Media made settingJul 24, 2005, 3:26pm
You can disable media URLs that are for streaming by going to Settings ->
Downloads and it's on the bottom. -Kenneth [View Quote] Invisible OptionSep 8, 2005, 7:20pm
Interesting concept, except what if you want to bring them back to appear
and what if they are a Tourist? That would mean you couldn't have them on your Contact List to change this back to appear and if they are disappeared completely, there would be nothing left to click to bring them back. -Kenneth [View Quote] Invisible OptionSep 8, 2005, 7:32pm
I guess there would have to be a server-side list for each person, even
tourists, of people they set to invisible. Another problem though is, if you set a person to completely invisible, they have the advantage of spying on you without you knowing they are there listening. They would need to make it so they couldn't listen to you too. A little too wild of a system for my taste. -Kenneth [View Quote] Fix Teleport BackOct 9, 2005, 3:01pm
Every once in awhile when I go from my world to a place in AW world, like
Lara's Object Yard, then I click Teleport Back, it takes me to the same coordinates as the AW world place except in my world. Has anyone else had this happen to them? They need to fix it. -Kenneth Mega Path needs a MoonDec 29, 2005, 4:23am
I made one for my world Majestic about a 1 or 2 months ago. I took one of
the new globes, tbpictglobeh.rwx and added code in it to make it a lot bigger. It already uses a moon texture, which you can find the name in the rwx code too. The texture and globe can be found in the AW world path. To make any object smaller or larger, put this code in the rwx file (remember to save as .rwx and zip it before putting on your path), right after "ClumpBegin": scale 5.0 5.0 5.0 This will make the object 5 times bigger. 1 is normal size and a decimal is smaller size. You can see my moon and walk on it and see the buildings on made on it in Majestic. Just enter the teleport "To The Moon" in the GZ. If you just want a copy of what I made, telegram me, Kenneth, and I'll send it to you. These globes are part of the new objects Tunablues and his friends added to the AW path a little while back. There are also a couple other sizes of smaller globes, using numbers by the name of the object. -Kenneth [View Quote] Have Terrain0 be a different file name set in the World FeaturesMay 4, 2006, 11:43pm
I have 2 worlds, Majestic and Martians. Awhile back when I set them up, I
first thought of just using 1 object path, but because terrain0 for Majestic world, which is grass, wouldn't work as terrain0 for Martians world, I had to make a completely seperate object path. And as you know, terrain0 is needed for all the land beyond your world limit to look right with the rest of your land in your world. They should make it where you can change the general land (what I call terrain0) to another file name in the World Features, to be able to use the same Object Path for 2 totally different worlds like I have. -Kenneth |