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roadkill // User Search
roadkill // User Search
Nov 28, 2003, 10:51pm
That can be quite easily done with the animate command.
[View Quote]"rossyboy" <rossyboy at vwtv.org> wrote in message
news:3fc7b12b$1 at server1.Activeworlds.com...
> e.g. "activate sequence move 10 0 0 time=5,teleport a!!ct"
>
> This would only teleport once the move command has finished.
>
> This would work well with Codewarrior's FX command. Like, maybe, a
> teleport with a pic inside, when you walked into it there would be a
> zoon in effect and the teleport would happen only after that was finished.
>
>
> This would also be good with a wait command. Simply wait 5 or something.
>
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Dec 1, 2003, 4:01am
But the animate/astart/astop/adone are exceedingly simple.
[View Quote]"ferruccio" <startrek3 at earthlink.net> wrote in message
news:3fcaca19$1 at server1.Activeworlds.com...
> I think the purpose would be to make sequences more user-friendly, without
> having a mess of astarts
>
>
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Dec 10, 2003, 12:04am
This is what I get for growing up without the texture command.
But astart/astop/frame/animate/adone easy to learn. All you need to know is
right in the documentation.
Also, I'll be teaching Advanced Building at AWUniv if you need a lesson or
two ;)
[View Quote]"ferruccio" <startrek3 at earthlink.net> wrote in message
news:3fd67720$1 at server1.Activeworlds.com...
> for you maybe, but not for most people. I've met so many long-time AW
> citizens who have no idea how to use astarts
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Dec 18, 2003, 2:55am
A very nice railgun might propel a 2kg projectile at 4,000 m/s (and require
several million amps to fire).
Thats roughly 0.0013% of the speed of light.
(And railguns use magnetic fields too, just not the way people normally
think)
[View Quote]"bowen" <ten.sardna at newob> wrote in message
news:3fe11f5a$2 at server1.Activeworlds.com...
> True rail guns accelerate matter close to the speed of light. Well,
> they're supposed to. People call things that use magnetic fields to
> propel items rail guns.
>
> --
> --Bowen--
> http://bowen.homelinux.com
> Give me ideajuice.
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Dec 18, 2003, 4:11am
We're talking about a conducting slug being propelled between two rails,
right?
I could've sworn that was a railgun (And yes, magnetic fields are involved).
[View Quote]"bowen" <ten.sardna at newob> wrote in message
news:3fe13666$2 at server1.Activeworlds.com...
> Well, that's all well and dandy... but that's a magnetic accelerator and
> not quite a railgun.
>
> --
> --Bowen--
> http://bowen.homelinux.com
> Give me ideajuice.
>
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Mar 26, 2004, 1:52am
In that case you would put something like:
"
Alex The Martian
"
Note the line breaks directly before and after the text.
Jun 7, 2005, 3:50pm
[View Quote]DaBean o wrote:
> What AW needs is Boolean statements incorporated into the action command
> of object properties. Yesterday night I underwent starting to build a
> no-bot calcualtor in AWTeen. Difficult task, but I've made progress. It
> ranges from 1 or 2, (plus, minus, divide, or Multiply) by 1,2,3 or 4. I
> di dhtis with no bot. I will be able to add 3 and 4 to the initialising
> numbers, but to add anything else will make it very complex, and aside
> from that, cell limits will kill me. I guess a problem to boolean
> statements, is that cell space would be used up much easier, and if
> clever enough (Strike -_-) could essentially program a bot-like object..
> or not, I don't know.. Anyways, another idea to throw on the pile of
> rejects fo AWI. :) Cheers
> Bean
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Boolean operations are possible. I constructed a 2 bit full ripple adder
a year or two back.
Jun 9, 2005, 8:13pm
[View Quote]Jim1 wrote:
> Please give the coordinates for both of these calculators.
> ty!
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2 bit full ripple adder (plus some other junk) is at 65S 35W in AWGames.
A few logic gates that you can actually see the code for are at 2323S
4432E in AW.
Feb 22, 2006, 10:57pm
[View Quote]Strike Rapier wrote:
> I would like an activate flag that would prevent the same action from
> occuring on an object clicked multiple times; such as double clicking on
> door open buttons and seeing the door jump from wherever it is, back to the
> start and then start moving again.
>
> activate move 5 0 0 once, rotate 5 time=1 wait=1 once
>
That's easy to implement assuming you understand the following:
adone, animate, astart, astop and frame.
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Nov 23, 2003, 12:36am
I don't find it to be weird, funny or creepy.
Its just simple arithmetic.
[View Quote]"brock" <BrockL at iceflare.net> wrote in message
news:3fc013ff$1 at server1.Activeworlds.com...
> wow that's creepy.
>
> --
> Brock
> AW: 308723
>
> Owner:
> IceFlare Networks
> IceFlare Hosting Services
> Virtual World Broadcasting Network
> "john" <johnf at 3d-reality.com> wrote in message
> news:3fbfc981 at server1.Activeworlds.com...
>
>
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Nov 23, 2003, 1:01am
I can't seem to find anything random.
The number of times per week I would like to have dinner out is not random.
Whether or not I have had a birthday so far this year is not random.
The age of my birth is not random.
Nov 23, 2003, 1:25am
What point?
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:3fc0246f at server1.Activeworlds.com...
> Your [still] missing the point...
>
> - MR
>
> "roadkill" <chunkylover53 at aol.com> <<< ??? ChunkyLover???
> random.
>
>
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Dec 14, 2003, 10:06pm
Does 6 years of AW in half a month count me as old? :P
[View Quote]"byte me" <byte at onewest.net> wrote in message
news:3fdbfa6e at server1.Activeworlds.com...
> Does 7 years of AW in a month count me as old? :P
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Sep 27, 2003, 10:30am
Thats odd, my first citizen build in 1998 was in America :D
>
> On an unrelated note, I just wanna compliment you on America. I built a
> tourist town there back in 1998. The first thing I did when I got on AW
the
> first time was go to America cause I heard so much about it =)
>
>
Oct 10, 2003, 10:16am
Sad to see you go old friend.
-RK
[View Quote]"tckaija" <marquart at arlinn-tower.com> wrote in message
news:3f862544 at server1.Activeworlds.com...
> To all my friends here I bid a fond farewell...
>
> Its been an eventful 8 years...
>
> AW certainly has changed since I immigrated in September of
> 1995... of course it wasn't called that, <then>, but thats when I
> first downloaded the software...
>
> We didn't have much then... things were pretty "stiff" and a bit
> cartoonish... but the times were good... we were all learning
> new stuff...
>
> We had the 1st and 2nd AW Town Hall meetings... I remember
> all the wrangling we had just to come up with what came to be
> called VRT...
>
> Wish I could have hung on long enuf to see the NewAW world...
> maybe they will let me wander on thru as a Tourist someday...
>
> Take Care All!!!!!
>
> Wes Marquart aka "Tckaija"
> marquart at arlinn-tower.com
> www.arlinn-tower.com
>
>
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Nov 28, 2003, 9:36am
Seven sixteenths of one inch.
Thats the distance you have to move your pinky finger in order to not sound
like an idiot.
Dec 7, 2003, 1:10am
Indeed it does, I'll be there too!
[View Quote]"byte me" <byte at onewest.net> wrote in message
news:3fd299bd at server1.Activeworlds.com...
> Wow! That sounds amazingly fun, I'll be there for sure!
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Dec 21, 2003, 2:28am
It's 'Active Worlds' according to activeworlds.com
[View Quote]"alexthemartian" <alex at virtual-studios.net> wrote in message
news:3fe51b8c$1 at server1.Activeworlds.com...
> why sometimes you see the space (like the browser titlebar) and
> sometimes there is no space, like on some websites and sometimes when
> chating/posting about it? whats the right way? and if there is only one
> right way.. then why do people say it without a space? too lazy to press
> keyboard, and if that is the case why dont they just use 'AW'?
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Mar 2, 2004, 10:35pm
Depending on the time, I may be able to help if the events are held in
AWGames :D
-RK
Apr 10, 2004, 11:17pm
Yes it is.
[View Quote]legion wrote:
> Um, that isn't possible.
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Apr 16, 2004, 5:17am
http://tangent.imatowns.com/
[View Quote]seiya wrote:
> Is there a place that can help me find old property? I would very much so
> appreciate it~!
>
> -Seiya
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May 1, 2004, 8:40pm
I'm not currently a world owner, but I use it everywhere.
[View Quote]rossyboy wrote:
> Really? O_O
>
> It surprises me that world owners don't use this more often in their
> designs.
>
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Jun 29, 2005, 9:19pm
[View Quote]Kenneth wrote:
> I was wondering if there is going to be fireworks this year in that one
> world again (I can't remember the name of it), but it is on a beach and they
> had them shoot over into the water.
>
> Thanks,
> Kenneth
>
>
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Are you referring to this event?
http://www.imabot.com/awgames/pics/y2k/
Jul 25, 2005, 6:53am
[View Quote]SW Comit wrote:
> Suprised at how many came considering that was almost no advertising, no
> events or prizes, and no specific purpose for the party other than to just
> have fun O_O
>
> AWRadio did a great job DJ'ing. Thanks guys ^_^
>
> http://www.swcity.net/pics/blockparty/block_party8.jpg = my favorite image
> :P
>
>
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Was quite fun considering that Goober King played every absurd song I
requested ;)
Jul 26, 2005, 2:50pm
[View Quote]pelican wrote:
> And here's my point. Every newsgroup user in here was so quick to lash out
> on a controversial issue that they ended up offending me, and my country
> without first getting any facts.
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Blanket statement, clearly false. I didn't lash out on the post in
question (and I'm a newsgroup user).
> I personally contribute to foreign
> countries for food and medicine. My government doesn't tell me to do that
> nor does it give me any 'perks' because I do.
What happens when you donate to charities? Don't you get to deduct that
from your tax? I'd consider that to be a perk provided by the government.
> We keep lashing out at fellow citizens who are part of OUR country
> (activeworlds) almost in a terrorist manner, with aims to destroy. Why? Are
> we that angry?
I see you're lashing out at the community for lashing out. Are you
suggesting that you're a terrorist?
Jul 26, 2005, 3:19pm
[View Quote]ubermonkey wrote:
> Allow me to step in and make my traditional crowd-displeasing remarks.
> Surely, you didn't think you could post these things without getting my
> attention, did you?
>
> You haven't the slightest clue what's going on outside; there's a fire
> burning, and I don't suggest you step out the door if you don't want to burn
> with it.
>
> Come back when you have serious information on the state of the world. Come
> back when you are prepared to discuss the core issues of our current
> timeline, not the symptoms of perpetual disease.
>
> The average person is far better off knowing next to nothing about the
> course of history, so I sincerely suggest you step down.
>
> "pelican" <stout2 at verizon.net> wrote in message
> news:42e66309$1 at server1.Activeworlds.com...
> <snip>
>
>
>
> Indeed, let us "play nice." You don't understand what you're doing; society
> is on edge like never before, set into motion by the amazing communication
> power of the internet. We don't need anymore people throwing matches into
> the streets, regardless of whether they're "compassion flares" or pipebombs.
>
> If you want to talk about the issues of society, then stand up and give us a
> hand, because at this point, we could use all the help we can get. We need
> scientists, mathematicians, historians, engineers, and linguists, but not
> pyromaniacs.
>
> -HT
>
>
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Sir, I congratulate you on your insightfulness. This is far batter than
me picking apart a few arbitrary statements.
Jul 28, 2005, 2:52pm
[View Quote]pelican wrote:
> You want to focus on controversy?
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That's not controversial. That's an annoying person on the internet.
Jul 31, 2005, 2:43pm
Congratulations to the othello tournament winners :D
1st place: "Agent1"
2nd place: Conrad
3rd place: Joeman
Hope to see everyone at the bowling tournament at 7pm VRT Today ;)
Aug 2, 2005, 8:41pm
Final results for the 4 AWGames Tournament for Festival '05 :D
Othello:
1st place: "Agent1"
2nd place: Conrad (who gave up his festival points)
3rd place: Joeman
Bowling:
1st place: Syntax
2nd place: Kimariaus
3rd place: RJ101
Trivia:
1st place: "Agent1"
2nd place: Joeman
3rd place: Syntax
Morris:
1st place: "Agent1"
2nd place: Goshenta
3rd place: Imagine
Aug 17, 2005, 5:15am
[View Quote]Nightraven. wrote:
> ~
> ...free free free free free free free free...
> ~
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Libre or gratis?
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