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Protecting Children

Jun 18, 2000, 8:29pm
OK... Me gots newsreader semi-working. Now to throw my $0.02 onto this...
Being a "child" myself, I can see where your cooming from with the reduced
rates. We just can't seem to find $20. HOWEVER, at least 50% of Activeworlds
citizens are under the age of 18 (from my experiences). AWCI may not make
most of their profit from citizenships, but they still make a good part of
it. Take half of those citizen profits, cut it in half (Giving them 75% of
the original cit profits) or remove that half entirely (50% of original
profits). Not very economical.

Also, children MUST NOT BE SHELTERED. This is where you get lazy bums from.
We hafta get into the real world sometime, and if you adults would let us
get our feet wet, we wouldnt be such screw ups. Heck, my dad's enrolling me
in a computer repair course so next summer, when i can legally take a job, i
can establish a small custom computer/repair buisiness. Meanwhile, everyone
I go to school with is still getting allowances of as much as $75 per week,
and their parents STILL buy them everything they want. Now here comes an
interesting twist of issues... You've got children who are sheltered from
everything (sex, violence, hatred, etc.), and we will naturally realize
we're missing somthing and find out for ourselves. So in effect, you've got
a buncha pre-teens running around supposedly sleeping with every member of
the opposite sex they can find (however, very few of them actually do it,
they just claim they do, but their minds still have a single track, SEX).

This is NOT what we want, is it? Now if you pull the wool from our eyes,
this generation may have marginal success in life, and future generations
certainly will. We arent as dumb and innocent as you were at this age. We
know whats going on. "Protecting children" would in effect ruin our future,
if that's not already done. I live what I preach. If one of you wants to
pick a fight over it, BRING IT ON.

--

--Wing
Citizen 305004
Wing 'n Jess 4eva

In article <3948d21d$1 at server1.Activeworlds.com>, Zzed <zzed at kabsi.at>
[View Quote] >I wish there was a better way to protect children in AW especially very
young
>children who are unaware of the serious nature of some worlds and who may
be
>tempted to explore them.
>
>One way to achieve this would be to grant a special low rate (or even free
)
>children's citizenship. This would enable the world server to recognize
child
>cits and ensure that those worlds did not appear on their world list. Also
any
>complaints involving children would be easier to deal with.
>
>There may be a lot of other features that could be implemented for children
once
>AW are able to identify them when they log in. Many parents would feel
happier
>about letting their children play in AW if they knew that special care was
being
>taken to protect them.
>

Protecting Children

Jun 18, 2000, 8:30pm
OK... Me gots newsreader semi-working. Now to throw my $0.02 onto this...
Being a "child" myself, I can see where your cooming from with the reduced
rates. We just can't seem to find $20. HOWEVER, at least 50% of Activeworlds
citizens are under the age of 18 (from my experiences). AWCI may not make
most of their profit from citizenships, but they still make a good part of
it. Take half of those citizen profits, cut it in half (Giving them 75% of
the original cit profits) or remove that half entirely (50% of original
profits). Not very economical.

Also, children MUST NOT BE SHELTERED. This is where you get lazy bums from.
We hafta get into the real world sometime, and if you adults would let us
get our feet wet, we wouldnt be such screw ups. Heck, my dad's enrolling me
in a computer repair course so next summer, when i can legally take a job, i
can establish a small custom computer/repair buisiness. Meanwhile, everyone
I go to school with is still getting allowances of as much as $75 per week,
and their parents STILL buy them everything they want. Now here comes an
interesting twist of issues... You've got children who are sheltered from
everything (sex, violence, hatred, etc.), and we will naturally realize
we're missing somthing and find out for ourselves. So in effect, you've got
a buncha pre-teens running around supposedly sleeping with every member of
the opposite sex they can find (however, very few of them actually do it,
they just claim they do, but their minds still have a single track, SEX).

This is NOT what we want, is it? Now if you pull the wool from our eyes,
this generation may have marginal success in life, and future generations
certainly will. We arent as dumb and innocent as you were at this age. We
know whats going on. "Protecting children" would in effect ruin our future,
if that's not already done. I live what I preach. If one of you wants to
pick a fight over it, BRING IT ON.

--

--Wing
Citizen 305004
Wing 'n Jess 4eva

In article <3948d21d$1 at server1.Activeworlds.com>, Zzed <zzed at kabsi.at>
[View Quote] >I wish there was a better way to protect children in AW especially very
young
>children who are unaware of the serious nature of some worlds and who may
be
>tempted to explore them.
>
>One way to achieve this would be to grant a special low rate (or even free
)
>children's citizenship. This would enable the world server to recognize
child
>cits and ensure that those worlds did not appear on their world list. Also
any
>complaints involving children would be easier to deal with.
>
>There may be a lot of other features that could be implemented for children
once
>AW are able to identify them when they log in. Many parents would feel
happier
>about letting their children play in AW if they knew that special care was
being
>taken to protect them.
>

AlphaWorld: A Virtual Tale

Jan 31, 2000, 10:48pm
Not bad. Keep on writin.

*wonders when cedric and his beautiful wife becca come into play LOL*

--Wing Cmdr
Citizen 305004

[View Quote] > I've actually been meaning to do this for a long time, but never got up
> off my duff to do it. But Ruff's post gave me the necessary inspiration
> to type it up, I guess. :)
>
> So, here it is, (or, at least the first chapter of it) the story of
> AlphaWorld, as told by the people who actually live there! Meet Helmut,
> Harold, Shredd, and all the rest in this little fictional tale meant
> solely for your entertainment! Feel free to reply to this post on your
> thoughts on how you like/dislike it so far. I'm always open to new ideas
> :)
>
> http://lavender.fortunecity.com/heat/318/aw/awtale.htm
>
> Happy Reading! :)
> --
> Goober King
> Brushes off hands and prepares to type Chapter 2...
> http://lavender.fortunecity.com/heat/318/index.html

Hardware problems...

Jun 14, 2000, 1:33am
Oops...... When I was installing my second hard drive, either my monitor
died, or i broke sumpin. So I kinda cant get my monitor outta standby mode.
Just packed it up to send it to the shop. Unfortunately, I wont be online
until the shop is done overcharging us for them bending our hard drive
connectors (like they did with my last comp, and they didnt even fix it).
And if any of you think that I shouldnt be able to post this, i didnt
sell/trash my 5 year old mac for nothin. Hopefully it's a motherboard
problem, and my dad will buy me that new AMD 1 GHz killer. (From Cyrix 233
to AMD 1000)
Anyways... This is Wing, signing off...

--

Wing
Citizen 305004
Wing 'n Jess 4eva
Never.... Ever.... stab a screwdriver into that little chip.

POS newsreader...

Jun 14, 2000, 4:26pm
Please send all replies to my posts by email as well as to the NG (if you
want), this thing wont lemme view any posts newer then April.....

--

--Wing
Citizen 305004
Wing 'n Jess 4eva

Protecting Children

Jun 18, 2000, 8:29pm
OK... Me gots newsreader semi-working. Now to throw my $0.02 onto this...
Being a "child" myself, I can see where your cooming from with the reduced
rates. We just can't seem to find $20. HOWEVER, at least 50% of Activeworlds
citizens are under the age of 18 (from my experiences). AWCI may not make
most of their profit from citizenships, but they still make a good part of
it. Take half of those citizen profits, cut it in half (Giving them 75% of
the original cit profits) or remove that half entirely (50% of original
profits). Not very economical.

Also, children MUST NOT BE SHELTERED. This is where you get lazy bums from.
We hafta get into the real world sometime, and if you adults would let us
get our feet wet, we wouldnt be such screw ups. Heck, my dad's enrolling me
in a computer repair course so next summer, when i can legally take a job, i
can establish a small custom computer/repair buisiness. Meanwhile, everyone
I go to school with is still getting allowances of as much as $75 per week,
and their parents STILL buy them everything they want. Now here comes an
interesting twist of issues... You've got children who are sheltered from
everything (sex, violence, hatred, etc.), and we will naturally realize
we're missing somthing and find out for ourselves. So in effect, you've got
a buncha pre-teens running around supposedly sleeping with every member of
the opposite sex they can find (however, very few of them actually do it,
they just claim they do, but their minds still have a single track, SEX).

This is NOT what we want, is it? Now if you pull the wool from our eyes,
this generation may have marginal success in life, and future generations
certainly will. We arent as dumb and innocent as you were at this age. We
know whats going on. "Protecting children" would in effect ruin our future,
if that's not already done. I live what I preach. If one of you wants to
pick a fight over it, BRING IT ON.

--

--Wing
Citizen 305004
Wing 'n Jess 4eva

In article <3948d21d$1 at server1.Activeworlds.com>, Zzed <zzed at kabsi.at>
[View Quote] >I wish there was a better way to protect children in AW especially very
young
>children who are unaware of the serious nature of some worlds and who may
be
>tempted to explore them.
>
>One way to achieve this would be to grant a special low rate (or even free
)
>children's citizenship. This would enable the world server to recognize
child
>cits and ensure that those worlds did not appear on their world list. Also
any
>complaints involving children would be easier to deal with.
>
>There may be a lot of other features that could be implemented for children
once
>AW are able to identify them when they log in. Many parents would feel
happier
>about letting their children play in AW if they knew that special care was
being
>taken to protect them.
>

Protecting Children

Jun 18, 2000, 8:30pm
OK... Me gots newsreader semi-working. Now to throw my $0.02 onto this...
Being a "child" myself, I can see where your cooming from with the reduced
rates. We just can't seem to find $20. HOWEVER, at least 50% of Activeworlds
citizens are under the age of 18 (from my experiences). AWCI may not make
most of their profit from citizenships, but they still make a good part of
it. Take half of those citizen profits, cut it in half (Giving them 75% of
the original cit profits) or remove that half entirely (50% of original
profits). Not very economical.

Also, children MUST NOT BE SHELTERED. This is where you get lazy bums from.
We hafta get into the real world sometime, and if you adults would let us
get our feet wet, we wouldnt be such screw ups. Heck, my dad's enrolling me
in a computer repair course so next summer, when i can legally take a job, i
can establish a small custom computer/repair buisiness. Meanwhile, everyone
I go to school with is still getting allowances of as much as $75 per week,
and their parents STILL buy them everything they want. Now here comes an
interesting twist of issues... You've got children who are sheltered from
everything (sex, violence, hatred, etc.), and we will naturally realize
we're missing somthing and find out for ourselves. So in effect, you've got
a buncha pre-teens running around supposedly sleeping with every member of
the opposite sex they can find (however, very few of them actually do it,
they just claim they do, but their minds still have a single track, SEX).

This is NOT what we want, is it? Now if you pull the wool from our eyes,
this generation may have marginal success in life, and future generations
certainly will. We arent as dumb and innocent as you were at this age. We
know whats going on. "Protecting children" would in effect ruin our future,
if that's not already done. I live what I preach. If one of you wants to
pick a fight over it, BRING IT ON.

--

--Wing
Citizen 305004
Wing 'n Jess 4eva

In article <3948d21d$1 at server1.Activeworlds.com>, Zzed <zzed at kabsi.at>
[View Quote] >I wish there was a better way to protect children in AW especially very
young
>children who are unaware of the serious nature of some worlds and who may
be
>tempted to explore them.
>
>One way to achieve this would be to grant a special low rate (or even free
)
>children's citizenship. This would enable the world server to recognize
child
>cits and ensure that those worlds did not appear on their world list. Also
any
>complaints involving children would be easier to deal with.
>
>There may be a lot of other features that could be implemented for children
once
>AW are able to identify them when they log in. Many parents would feel
happier
>about letting their children play in AW if they knew that special care was
being
>taken to protect them.
>

Re: Stolen Objects

Sep 20, 2000, 11:09am
Okay, a few things here.
1. MANY of AWCI's objects are public domain and distributed via their
website. (AW, colony and COFMeta obs). However, they can only use the aw
path as a whole (objects.activeworlds.com/aw) and not say the colony path
(objects.activeworlds.com/colony).
2. If the objects dont belong to AWCI, theres grounds for legal action if
the objects arent made public domain by the author.
3. Its possible that someone actually went through the painstaking task of
recreating an object with their own code.

[View Quote] > I am gona make a plea here since all my others fall on deaf ears. I have
> been informed of more than one world that has stolen countless objects
> and avatars from the Designers of Active Worlds. I am pleaing that
> something be down about them , when we had problems with vandals we got
> PKs , now we need to get someone or someway to protect objects. If
> anyone has ideas past the password and index.html as ways to protect
> objects please respond here or email me ... Thank you

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